This project demonstrates a simple implementation of a custom event listener and trigger mechanism using Windows API functions in C#.
The project consists of two main components:
-
CustomEventListener: This class creates a named event using
CreateEvent
fromkernel32.dll
and listens for this event usingWaitForSingleObject
. -
CustomEventTrigger: This class opens the named event created by
CustomEventListener
usingOpenEvent
and signals the event usingSetEvent
.
- Platform: Windows operating system.
- Development Environment: Visual Studio or any other C# development environment.
- Dependencies: None other than standard .NET libraries.
-
Build the Project: Open the solution in Visual Studio and build the solution to compile the project.
-
Run the Application: Start the application. This will create an instance of
CustomEventListener
which will start listening for events. -
Trigger the Custom Event: To trigger the event programmatically, you can use
CustomEventTrigger
. This can be done by callingTriggerEvent()
method from another part of your application or another executable.
- Event Name: Both
CustomEventListener
andCustomEventTrigger
use the same event name (Global\\MyCustomEvent
). Ensure that this name is unique and meaningful for your application, if you change it.
- This project was inspired by the need for inter-process communication using named events on Windows.
Feel free to fork this project, modify it, and use it according to your needs!