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I have done it, thank |
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Here is the report
[JavaFX Application Thread] FATAL FXGLApplication - Uncaught Exception:
java.lang.IllegalArgumentException: Component NetworkComponent not found!
at [email protected]/com.almasb.fxgl.entity.Entity.getComponent(Entity.java:366)
at [email protected]/com.almasb.fxgl.multiplayer.MultiplayerService.updateReplicatedEntities(MultiplayerService.kt:50)
at [email protected]/com.almasb.fxgl.multiplayer.MultiplayerService.access$updateReplicatedEntities(MultiplayerService.kt:27)
at [email protected]/com.almasb.fxgl.multiplayer.MultiplayerService$onGameUpdate$1.invoke(MultiplayerService.kt:40)
at [email protected]/com.almasb.fxgl.multiplayer.MultiplayerService$onGameUpdate$1.invoke(MultiplayerService.kt:38)
at [email protected]/com.almasb.fxgl.multiplayer.MultiplayerService.onGameUpdate$lambda$0(MultiplayerService.kt:38)
at java.base/java.util.HashMap.forEach(HashMap.java:1421)
at [email protected]/com.almasb.fxgl.multiplayer.MultiplayerService.onGameUpdate(MultiplayerService.kt:38)
at [email protected]/com.almasb.fxgl.app.Engine.onGameUpdate(Engine.kt:138)
at [email protected]/com.almasb.fxgl.app.FXGLApplication.postServicesInit$lambda$7(FXGLApplication.kt:182)
at [email protected]/com.almasb.fxgl.scene.Scene.update(Scene.kt:113)
at [email protected]/com.almasb.fxgl.app.MainWindow$update$1.invoke(MainWindow.kt:115)
at [email protected]/com.almasb.fxgl.app.MainWindow$update$1.invoke(MainWindow.kt:115)
at [email protected]/com.almasb.fxgl.core.fsm.StateMachine.runOnActiveStates(StateMachine.kt:69)
at [email protected]/com.almasb.fxgl.app.MainWindow.update(MainWindow.kt:115)
at [email protected]/com.almasb.fxgl.app.FXGLApplication$GameApplicationService.onUpdate(FXGLApplication.kt:426)
at [email protected]/com.almasb.fxgl.app.Engine.loop(Engine.kt:134)
at [email protected]/com.almasb.fxgl.app.Engine.access$loop(Engine.kt:24)
at [email protected]/com.almasb.fxgl.app.Engine$loop$1.invoke(Engine.kt:28)
at [email protected]/com.almasb.fxgl.app.Engine$loop$1.invoke(Engine.kt:28)
at [email protected]/com.almasb.fxgl.app.LoopRunner.frame(LoopRunner.kt:103)
at [email protected]/com.almasb.fxgl.app.LoopRunner.access$frame(LoopRunner.kt:23)
at [email protected]/com.almasb.fxgl.app.LoopRunner$impl$2$1.onTick(LoopRunner.kt:57)
at [email protected]/com.almasb.fxgl.app.AnimationTimerLoop$timer$1.handle(LoopRunner.kt:137)
at javafx.graphics@20/javafx.animation.AnimationTimer$AnimationTimerReceiver.lambda$handle$0(AnimationTimer.java:58)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:399)
at javafx.graphics@20/javafx.animation.AnimationTimer$AnimationTimerReceiver.handle(AnimationTimer.java:57)
at javafx.graphics@20/com.sun.scenario.animation.AbstractPrimaryTimer.timePulseImpl(AbstractPrimaryTimer.java:356)
at javafx.graphics@20/com.sun.scenario.animation.AbstractPrimaryTimer$MainLoop.run(AbstractPrimaryTimer.java:266)
at javafx.graphics@20/com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:588)
at javafx.graphics@20/com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:572)
at javafx.graphics@20/com.sun.javafx.tk.quantum.QuantumToolkit.pulseFromQueue(QuantumToolkit.java:565)
at javafx.graphics@20/com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$11(QuantumToolkit.java:352)
at javafx.graphics@20/com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at javafx.graphics@20/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at javafx.graphics@20/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185)
at java.base/java.lang.Thread.run(Thread.java:833)
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