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.. index:: TechnoTypes; DeployDir for each type

Originally, this setting was used for :tag:`DeployToLand=yes` units. When ordered to deploy, they would turn towards this direction first.

With :game:`Ares`, all units having a :tag:`DeployingAnim` will turn towards this direction first when deploying, ignoring :tag:`DeployToLand`. This way, deploying anims can hide the transition of unit types better, while units not having a :tag:`DeployingAnim` do not turn needlessly.

:tagdef:`[TechnoType]DeployDir=integer - facing`
The direction a unit will face when deploying. Valid values range from :value:`0` for north to :value:`7` for north west. Defaults to :tag:`[AudioVisual]DeployDir`.
.. versionadded:: 2.0