My use case is that I'm running Brush on a windows PC and I use Microsoft Remote Desktop to connect to it and run the UI.
The source machine is a Mac, so I'm using the Microsoft Remote Desktop client for MacOS.
My issue is that in that setup, whenever I try to rotate the 3D view window even by a slightest amount, the viewport will start rotating like crazy. It looks like it is somehow misinterpreting mouse drag inputs from the remote desktop client.
In the Remote Desktop client, I tried toggling the option to optimize the view for Retina display, but no change. There's no other options.
Other applications work fine with remote desktop and mouse navigation, for example SuperSplat viewer works fine and accepts mouse inputs normally.
My use case is that I'm running Brush on a windows PC and I use Microsoft Remote Desktop to connect to it and run the UI.
The source machine is a Mac, so I'm using the Microsoft Remote Desktop client for MacOS.
My issue is that in that setup, whenever I try to rotate the 3D view window even by a slightest amount, the viewport will start rotating like crazy. It looks like it is somehow misinterpreting mouse drag inputs from the remote desktop client.
In the Remote Desktop client, I tried toggling the option to optimize the view for Retina display, but no change. There's no other options.
Other applications work fine with remote desktop and mouse navigation, for example SuperSplat viewer works fine and accepts mouse inputs normally.