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build.md update for VisualStudio and Ufe versions
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doc/build.md

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@@ -16,8 +16,8 @@ Before building the project, consult the following table to ensure you use the r
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| Python | 2.7.15 or 3.7.7 or 3.9.7 | 2.7.15 or 3.7.7 or 3.9.7 | 2.7.15 or 3.7.7 or 3.9.7 |
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| Python Packages | PyYAML, PySide, PyOpenGL, Jinja2 | PyYAML, PySide2, PyOpenGL, Jinja2 | PyYAML, PySide, PyOpenGL, Jinja2 |
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| Build generator | Visual Studio, Ninja (Recommended) | XCode, Ninja (Recommended) | Ninja (Recommended) |
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| Command processor | Visual Studio X64 2017 or 2019 command prompt | bash | bash |
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| Supported Maya Version| 2022, 2023, 2024 | 2022, 2023, 2024 | 2022, 2023, 2024 |
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| Command processor | Visual Studio X64 {2017/2019/2022} command prompt | bash | bash |
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| Supported Maya Version| 2022, 2023, 2024 | 2022, 2023, 2024 | 2022, 2023, 2024 |
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| Optional | ![](images/windows.png) | ![](images/mac.png) | ![](images/linux.png) |
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|:---------------------:|:-------------------------:|:------------------------------------------------------------:|:---------------------------:|
@@ -47,7 +47,7 @@ The Universal Front End (UFE) is a DCC-agnostic component that allows Maya to br
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| v1.0.0 | Maya 2020.x | |
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| v2.0.0<br>v2.0.3<br>v2.1.0 | Maya 2022 <br>Maya 2022.1/2022.2/2022.3<br>Maya 2022.4 | https://help.autodesk.com/view/MAYAUL/2022/ENU/?guid=Maya_SDK_ufe_ref_index_html |
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| v3.0.0<br>v3.2.0<br>v3.3.0 | Maya 2023/2023.1<br>Maya 2023.2<br>Maya 2023.3 | https://help.autodesk.com/view/MAYAUL/2023/ENU/?guid=MAYA_API_REF_ufe_ref_index_html |
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| v4.0.0 | Maya 2024 | https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=MAYA_API_REF_ufe_ref_index_html |
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| v4.0.0<br>v4.1.0 | Maya 2024<br>Maya 2024.1 | https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=MAYA_API_REF_ufe_ref_index_html |
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| v0.5.x | Maya PR | |
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To build the project with UFE support, you will need to use the headers and libraries included in the ***Maya Devkit***:

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