|
| 1 | +# |
| 2 | +# Copyright 2024 Autodesk |
| 3 | +# |
| 4 | +# Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | +# you may not use this file except in compliance with the License. |
| 6 | +# You may obtain a copy of the License at |
| 7 | +# |
| 8 | +# http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | +# |
| 10 | +# Unless required by applicable law or agreed to in writing, software |
| 11 | +# distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | +# See the License for the specific language governing permissions and |
| 14 | +# limitations under the License. |
| 15 | +# |
| 16 | + |
| 17 | +project(lookdevXUsd) |
| 18 | + |
| 19 | +add_library(${PROJECT_NAME} SHARED) |
| 20 | + |
| 21 | +# ----------------------------------------------------------------------------- |
| 22 | +# sources |
| 23 | +# ----------------------------------------------------------------------------- |
| 24 | +target_sources(${PROJECT_NAME} |
| 25 | + PRIVATE |
| 26 | + LookdevXUsd.cpp |
| 27 | + UsdCapabilityHandler.cpp |
| 28 | + UsdClipboardHandler.cpp |
| 29 | + UsdComponentConnections.cpp |
| 30 | + UsdConnectionCommands.cpp |
| 31 | + UsdDebugHandler.cpp |
| 32 | + UsdDeleteCommand.cpp |
| 33 | + UsdExtendedAttributeHandler.cpp |
| 34 | + UsdExtendedConnectionHandler.cpp |
| 35 | + UsdFileHandler.cpp |
| 36 | + UsdHierarchy.cpp |
| 37 | + UsdHierarchyHandler.cpp |
| 38 | + UsdLookdevHandler.cpp |
| 39 | + UsdMaterial.cpp |
| 40 | + UsdMaterialCommands.cpp |
| 41 | + UsdMaterialHandler.cpp |
| 42 | + UsdMaterialValidator.cpp |
| 43 | + UsdSceneItemOps.cpp |
| 44 | + UsdSceneItemOpsHandler.cpp |
| 45 | + UsdSceneItemUI.cpp |
| 46 | + UsdSceneItemUIHandler.cpp |
| 47 | + UsdSoloingHandler.cpp |
| 48 | + UsdUINodeGraphNode.cpp |
| 49 | + UsdUINodeGraphNodeHandler.cpp |
| 50 | + Utils.cpp |
| 51 | +) |
| 52 | + |
| 53 | +set(HEADERS |
| 54 | + Export.h |
| 55 | + LookdevXUsd.h |
| 56 | + UsdCapabilityHandler.h |
| 57 | + UsdClipboardHandler.h |
| 58 | + UsdComponentConnections.h |
| 59 | + UsdConnectionCommands.h |
| 60 | + UsdDebugHandler.h |
| 61 | + UsdDeleteCommand.h |
| 62 | + UsdExtendedAttributeHandler.h |
| 63 | + UsdExtendedConnectionHandler.h |
| 64 | + UsdFileHandler.h |
| 65 | + UsdHierarchy.h |
| 66 | + UsdHierarchyHandler.h |
| 67 | + UsdLookdevHandler.h |
| 68 | + UsdMaterial.h |
| 69 | + UsdMaterialCommands.h |
| 70 | + UsdMaterialHandler.h |
| 71 | + UsdMaterialValidator.h |
| 72 | + UsdSceneItemOps.h |
| 73 | + UsdSceneItemOpsHandler.h |
| 74 | + UsdSceneItemUI.h |
| 75 | + UsdSceneItemUIHandler.h |
| 76 | + UsdSoloingHandler.h |
| 77 | + UsdUINodeGraphNode.h |
| 78 | + UsdUINodeGraphNodeHandler.h |
| 79 | + Utils.h |
| 80 | +) |
| 81 | + |
| 82 | +# ----------------------------------------------------------------------------- |
| 83 | +# Compiler configuration |
| 84 | +# ----------------------------------------------------------------------------- |
| 85 | +target_compile_definitions(${PROJECT_NAME} |
| 86 | + PRIVATE |
| 87 | + LOOKDEVX_USD_SHARED |
| 88 | + PXR_VERSION=${PXR_VERSION} |
| 89 | + MFB_PACKAGE_NAME="${PROJECT_NAME}" |
| 90 | + MFB_ALT_PACKAGE_NAME="${PROJECT_NAME}" |
| 91 | + MFB_PACKAGE_MODULE="${PROJECT_NAME}" |
| 92 | + $<$<BOOL:${IS_MACOSX}>:OSMac_> |
| 93 | + $<$<BOOL:${IS_LINUX}>:LINUX> |
| 94 | + # this flag is needed when building for Maya |
| 95 | + $<$<BOOL:${IS_WINDOWS}>:WIN32> |
| 96 | +) |
| 97 | + |
| 98 | +mayaUsd_compile_config(${PROJECT_NAME}) |
| 99 | + |
| 100 | +mayaUsd_promoteHeaderList( |
| 101 | + HEADERS |
| 102 | + ${HEADERS} |
| 103 | + BASEDIR |
| 104 | + ${PROJECT_NAME} |
| 105 | +) |
| 106 | + |
| 107 | +# ----------------------------------------------------------------------------- |
| 108 | +# include directories |
| 109 | +# ----------------------------------------------------------------------------- |
| 110 | +target_include_directories(${PROJECT_NAME} |
| 111 | + PUBLIC |
| 112 | + ${PXR_INCLUDE_DIRS} |
| 113 | + ${UFE_INCLUDE_DIR} |
| 114 | + ${LookdevXUfe_INCLUDE_DIR} |
| 115 | + ${CMAKE_BINARY_DIR}/include |
| 116 | +) |
| 117 | + |
| 118 | +# ----------------------------------------------------------------------------- |
| 119 | +# link libraries |
| 120 | +# ----------------------------------------------------------------------------- |
| 121 | +target_link_libraries(${PROJECT_NAME} |
| 122 | + PUBLIC |
| 123 | + sdf |
| 124 | + sdr |
| 125 | + mayaUsdAPI |
| 126 | + PRIVATE |
| 127 | + usd |
| 128 | + usdShade |
| 129 | + usdUtils |
| 130 | + usdUI |
| 131 | + ${UFE_LIBRARY} |
| 132 | + ${LookdevXUfe_LIBRARY} |
| 133 | +) |
| 134 | + |
| 135 | +# ----------------------------------------------------------------------------- |
| 136 | +# run-time search paths |
| 137 | +# ----------------------------------------------------------------------------- |
| 138 | +if(IS_MACOSX OR IS_LINUX) |
| 139 | + mayaUsd_init_rpath(rpath "lib") |
| 140 | + if(DEFINED MAYAUSD_TO_USD_RELATIVE_PATH) |
| 141 | + mayaUsd_add_rpath(rpath "../${MAYAUSD_TO_USD_RELATIVE_PATH}/lib") |
| 142 | + elseif(DEFINED PXR_USD_LOCATION) |
| 143 | + mayaUsd_add_rpath(rpath "${PXR_USD_LOCATION}/lib") |
| 144 | + endif() |
| 145 | + if (IS_LINUX AND DEFINED MAYAUSD_TO_USD_RELATIVE_PATH) |
| 146 | + mayaUsd_add_rpath(rpath "../${MAYAUSD_TO_USD_RELATIVE_PATH}/lib64") |
| 147 | + endif() |
| 148 | + if(IS_MACOSX AND DEFINED MAYAUSD_TO_USD_RELATIVE_PATH) |
| 149 | + mayaUsd_add_rpath(rpath "../../../Maya.app/Contents/MacOS") |
| 150 | + endif() |
| 151 | + mayaUsd_install_rpath(rpath ${PROJECT_NAME}) |
| 152 | +endif() |
| 153 | + |
| 154 | +# ----------------------------------------------------------------------------- |
| 155 | +# install |
| 156 | +# ----------------------------------------------------------------------------- |
| 157 | + |
| 158 | +# TODO - do we need to install the headers? |
| 159 | +#install(FILES ${HEADERS} |
| 160 | +# DESTINATION |
| 161 | +# ${CMAKE_INSTALL_PREFIX}/include/${PROJECT_NAME} |
| 162 | +#) |
| 163 | + |
| 164 | +install(TARGETS ${PROJECT_NAME} |
| 165 | + LIBRARY |
| 166 | + DESTINATION ${CMAKE_INSTALL_PREFIX}/lib |
| 167 | + ARCHIVE |
| 168 | + DESTINATION ${CMAKE_INSTALL_PREFIX}/lib |
| 169 | + RUNTIME |
| 170 | + DESTINATION ${CMAKE_INSTALL_PREFIX}/lib |
| 171 | +) |
| 172 | + |
| 173 | +if(IS_WINDOWS) |
| 174 | + install(FILES $<TARGET_PDB_FILE:${PROJECT_NAME}> |
| 175 | + DESTINATION ${CMAKE_INSTALL_PREFIX}/lib OPTIONAL |
| 176 | + ) |
| 177 | +endif() |
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