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The collision code, in the method isCrossing is wrong for the base.
When is trying to rotate the tank get the correct rectangle, is using a wrong 2D matrix.
The equivalent code for the rotation of the tank in the BoxBuilding is good
The text was updated successfully, but these errors were encountered:
The collision code, in the method isCrossing is wrong for the base.
When is trying to rotate the tank get the correct rectangle, is using a wrong 2D matrix.
The equivalent code for the rotation of the tank in the BoxBuilding is good
The text was updated successfully, but these errors were encountered: