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model_condition.go
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/*
Basis Theory API
## Getting Started * Sign-in to [Basis Theory](https://basistheory.com) and go to [Applications](https://portal.basistheory.com/applications) * Create a Basis Theory Private Application * All permissions should be selected * Paste the API Key into the `BT-API-KEY` variable
API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package basistheory
import (
"encoding/json"
)
// checks if the Condition type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Condition{}
// Condition struct for Condition
type Condition struct {
Attribute NullableString `json:"attribute,omitempty"`
Operator NullableString `json:"operator,omitempty"`
Value NullableString `json:"value,omitempty"`
}
// NewCondition instantiates a new Condition object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCondition() *Condition {
this := Condition{}
return &this
}
// NewConditionWithDefaults instantiates a new Condition object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConditionWithDefaults() *Condition {
this := Condition{}
return &this
}
// GetAttribute returns the Attribute field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *Condition) GetAttribute() string {
if o == nil || IsNil(o.Attribute.Get()) {
var ret string
return ret
}
return *o.Attribute.Get()
}
// GetAttributeOk returns a tuple with the Attribute field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Condition) GetAttributeOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Attribute.Get(), o.Attribute.IsSet()
}
// HasAttribute returns a boolean if a field is not nil.
func (o *Condition) HasAttribute() bool {
if o != nil && !IsNil(o.Attribute) {
return true
}
return false
}
// SetAttribute gets a reference to the given NullableString and assigns it to the Attribute field.
func (o *Condition) SetAttribute(v string) {
o.Attribute.Set(&v)
}
// SetAttributeNil sets the value for Attribute to be an explicit nil
func (o *Condition) SetAttributeNil() {
o.Attribute.Set(nil)
}
// UnsetAttribute ensures that no value is present for Attribute, not even an explicit nil
func (o *Condition) UnsetAttribute() {
o.Attribute.Unset()
}
// GetOperator returns the Operator field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *Condition) GetOperator() string {
if o == nil || IsNil(o.Operator.Get()) {
var ret string
return ret
}
return *o.Operator.Get()
}
// GetOperatorOk returns a tuple with the Operator field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Condition) GetOperatorOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Operator.Get(), o.Operator.IsSet()
}
// HasOperator returns a boolean if a field is not nil.
func (o *Condition) HasOperator() bool {
if o != nil && !IsNil(o.Operator) {
return true
}
return false
}
// SetOperator gets a reference to the given NullableString and assigns it to the Operator field.
func (o *Condition) SetOperator(v string) {
o.Operator.Set(&v)
}
// SetOperatorNil sets the value for Operator to be an explicit nil
func (o *Condition) SetOperatorNil() {
o.Operator.Set(nil)
}
// UnsetOperator ensures that no value is present for Operator, not even an explicit nil
func (o *Condition) UnsetOperator() {
o.Operator.Unset()
}
// GetValue returns the Value field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *Condition) GetValue() string {
if o == nil || IsNil(o.Value.Get()) {
var ret string
return ret
}
return *o.Value.Get()
}
// GetValueOk returns a tuple with the Value field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Condition) GetValueOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Value.Get(), o.Value.IsSet()
}
// HasValue returns a boolean if a field is not nil.
func (o *Condition) HasValue() bool {
if o != nil && !IsNil(o.Value) {
return true
}
return false
}
// SetValue gets a reference to the given NullableString and assigns it to the Value field.
func (o *Condition) SetValue(v string) {
o.Value.Set(&v)
}
// SetValueNil sets the value for Value to be an explicit nil
func (o *Condition) SetValueNil() {
o.Value.Set(nil)
}
// UnsetValue ensures that no value is present for Value, not even an explicit nil
func (o *Condition) UnsetValue() {
o.Value.Unset()
}
func (o Condition) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Condition) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if o.Attribute.IsSet() {
toSerialize["attribute"] = o.Attribute.Get()
}
if o.Operator.IsSet() {
toSerialize["operator"] = o.Operator.Get()
}
if o.Value.IsSet() {
toSerialize["value"] = o.Value.Get()
}
return toSerialize, nil
}
type NullableCondition struct {
value *Condition
isSet bool
}
func (v NullableCondition) Get() *Condition {
return v.value
}
func (v *NullableCondition) Set(val *Condition) {
v.value = val
v.isSet = true
}
func (v NullableCondition) IsSet() bool {
return v.isSet
}
func (v *NullableCondition) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCondition(val *Condition) *NullableCondition {
return &NullableCondition{value: val, isSet: true}
}
func (v NullableCondition) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCondition) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}