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Looked at this, and what I'm seeing is that in CreateEntity<T> we're getting a crash, either while invoking the entity function, or checking to see if the entity function contains the object type, or while adding the entity to the root component.
So it could be any of those. I'm not sure how any of that could be true, but I'm putting in a check for the case where the entity library is not yet initialized. If that's true, maybe a mod messed up the entity library somehow?
NullReferenceException: Object reference not set to an instance of an object.
File "C:\Users\matth\Desktop\dwarfcorp\DwarfCorp\DwarfCorpXNA\Entities\EntityFactory.cs", line 106, in CreateEntity
T CreateEntity[T](System.String, Microsoft.Xna.Framework.Vector3, DwarfCorp.Blackboard)
File "C:\Users\matth\Desktop\dwarfcorp\DwarfCorp\DwarfCorpXNA\World\WorldManager-NewGameSetup.cs", line 54, in CreateInitialDwarves
Void CreateInitialDwarves(Microsoft.Xna.Framework.Vector3)
File "C:\Users\matth\Desktop\dwarfcorp\DwarfCorp\DwarfCorpXNA\World\WorldManager-NewGameSetup.cs", line 67, in CreateInitialEmbarkment
Void CreateInitialEmbarkment()
File "C:\Users\matth\Desktop\dwarfcorp\DwarfCorp\DwarfCorpXNA\World\WorldManager-Loading.cs", line 432, in LoadThreaded
Void LoadThreaded()
Object reference not set to an instance of an object.
The text was updated successfully, but these errors were encountered:
Looked at this, and what I'm seeing is that in
CreateEntity<T>
we're getting a crash, either while invoking the entity function, or checking to see if the entity function contains the object type, or while adding the entity to the root component.So it could be any of those. I'm not sure how any of that could be true, but I'm putting in a check for the case where the entity library is not yet initialized. If that's true, maybe a mod messed up the entity library somehow?
https://sentry.io/organizations/cfg/issues/821633282/?project=192119&referrer=github_plugin
The text was updated successfully, but these errors were encountered: