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"Pick block" to copy items doesn't copy stats #59
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pickblock event is client only and sends the stack directly to server side. |
Yeah I know, problem is because we don't send unidentified item data to clients (to prevent hax), the data doesn't get cloned either. |
I made pickblock event on server side only client can't hack the server's code and converted it to forge events found here and here: However don't do what I did or our mods would remain. I did this so silkspawners could properly fetch spawnpotentials while middle clicking a spawner block |
Thanks. BlueRPG/src/main/kotlin/be/bluexin/rpg/containers/RPGContainer.kt Lines 222 to 239 in 9398970
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But anyway, this is low priority compared to some other stuff on the roadmap. |
For unidentified items.
Because cloning items happens on client, and server doesn't send the data about unidentified items for safety reasons.
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