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Add support for non-Xbox BNDL
Also improve BNDL v3 and v4 support.
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include/libbndl/bundle.hpp

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@@ -263,6 +263,7 @@ namespace libbndl
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bool LoadBNDL(binaryio::BinaryReader &reader);
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bool SaveBND2(binaryio::BinaryWriter &writer);
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bool SaveBNDL(binaryio::BinaryWriter &writer);
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int8_t MapBNDLBlockToBND2(uint8_t block) const;
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uint32_t HashResourceName(std::string resourceName) const;
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static Dependency ReadDependency(binaryio::BinaryReader &reader);

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