public locate method #209
Replies: 4 comments
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Hello, Yes, I should probably expose This is the reason why I did not let |
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This is good to know thank you. Is there a limitation to having |
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See also this discussion |
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Feature planned to be added in refactoring of Delaunay classes (#217) |
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Hello! Is there a public method to determine which tetrahedron a given point resides in? Or a way to call
Delaunay3D:locate
directly? I'm looking to do some linear interpolation.Some workarounds I see are:
nearest_vertex
for some point P then callget_neighbors
on that vertex to get the list of cells around point P. Then check each of those cells to determine if P is in them. this seems a little indirect and perhaps costly?locate
that wayBeta Was this translation helpful? Give feedback.
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