You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: docs/content/docs/about/changelog.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -25,7 +25,7 @@ This version focuses mostly on improvements of the pointcloud rendering ✨
25
25
-**New sample**: A new sample that shows how to create custom shadergraphs for pointclouds
26
26
-**Per-Vertex Normals**: Mesh sequences can now also be exported with custom per-vertex normals
27
27
28
-
⬇️ Please update to the [new Converter](https://github.com/BuildingVolumes/Unity_Geometry_Sequence_Player/releases), to be able to use the per-vertex normal features!
28
+
⬆️ Please update to the [new Converter](https://github.com/BuildingVolumes/Unity_Geometry_Sequence_Player/releases), to be able to use the per-vertex normal features!
0 commit comments