A third person game made in Godot with a sketchy screen shader. This project can be used as a starting point or as a reference for making certain systems in Godot.
You can play the game on Itch.io!
- Character controller with smooth animation blending and orbital camera system.
- Spatial shader that reads from the screen and normal texture to apply post processing.
- Character selection screen before the scene with gameplay is loaded.
- Transition from one scene to another by using a vignette zoom to black.
- A settings screen that changes the shader parameters of the sketchy shader.
- An obstruction checker that hides walls with a vignette effect to keep the player visible.
- Collecting items in the level and animating both the item and character when doing so.
- Debug/Media Mode camera that can be enabled at any time to record videos or inspect scenes.






