What happened?
Apparently there is a node in the shader graph to apply fog, but we don't include it in our tileset materials.
(copied from an older issue, needs triage)
Environment
Cesium for Unity version:
Unity Editor Version:
Operating System:
Reproduction steps
...
Supporting evidence
No response
What happened?
Apparently there is a node in the shader graph to apply fog, but we don't include it in our tileset materials.
(copied from an older issue, needs triage)
Environment
Cesium for Unity version:
Unity Editor Version:
Operating System:
Reproduction steps
...
Supporting evidence
No response