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Fix ghost shadows from clipped geometry in shadow cast pass #5134

Fix ghost shadows from clipped geometry in shadow cast pass

Fix ghost shadows from clipped geometry in shadow cast pass #5134

Triggered via pull request May 4, 2026 08:47
Status Failure
Total duration 4m 3s
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dev.yml

on: pull_request
Matrix: node-smoke-test
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9 errors
lint
Process completed with exit code 1.
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L165
'Sandcastle' is not defined
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L162
'use strict' is unnecessary inside of modules
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L161
'Cesium' is not defined
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L152
'Sandcastle' is not defined
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L146
'Sandcastle' is not defined
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L142
'Sandcastle' is not defined
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L112
'airplane' is assigned a value but never used
lint: Apps/Sandcastle/gallery/Shadows Clipping Polygon.html#L37
'use strict' is unnecessary inside of modules