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This is the first step towards supporting custom (or no) cursors in a game. We should eventually have a game script example showing how to add custom cursor graphics.
Display:
Cursor: false
The text was updated successfully, but these errors were encountered:
I think this is super important, but it would probably be better to do through code. Most menus would need the cursor to be visible, and I don't like the idea of setting value in YAML that would also frequently change though code as well.
This is the first step towards supporting custom (or no) cursors in a game. We should eventually have a game script example showing how to add custom cursor graphics.
The text was updated successfully, but these errors were encountered: