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Passing through a wall of flat space works strangely. Firstly, there is no change of terrain, and secondly, the message is processed twice with a noticeable delay.
Load savefile, ignore all of the errors. They from my mod, that unnecessary.
Step into the wall of flat space
Skip message, and it will come again, and the character will still there.
Expected behavior
As I understand it, the territory should be replaced by an endless tunnel with strange enemies and a boss. This is not happening. I also want to note that a quest was taken from Hub01, in which you need to download data from a nearby computer. I couldn't do it, I probably have to go through the tunnel first.
These actions also lead to an endless "unfolded" effect, which completely breaks the game.
Describe the bug
Passing through a wall of flat space works strangely. Firstly, there is no change of terrain, and secondly, the message is processed twice with a noticeable delay.
Attach save file
Try-2025-03-01-trimmed.tar.gz
Steps to reproduce
Expected behavior
As I understand it, the territory should be replaced by an endless tunnel with strange enemies and a boss. This is not happening. I also want to note that a quest was taken from Hub01, in which you need to download data from a nearby computer. I couldn't do it, I probably have to go through the tunnel first.
These actions also lead to an endless "unfolded" effect, which completely breaks the game.
Screenshots
Versions and configuration
"dda",
"magiclysm",
"mindovermatter",
"xedra_evolved",
"no_npc_food",
"personal_portal_storms",
"speedydex",
"StatsThroughSkills",
"stats_through_kills",
"perk_melee_system",
"MMA",
"bombastic_perks"
]
Additional context
Ignore errors while loading the world. They are from my mod, and do not affect the reproduction of the bug.
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