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play.py
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179 lines (146 loc) · 5.69 KB
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from env.Env import Env
from model.DQN import DQN
from model.mlp import mlp
import tensorflow as tf
import numpy as np
from config import *
import random
if __name__ == '__main__':
if GPU_USED:
config = tf.ConfigProto(allow_soft_placement=True, log_device_placement=False)
config.gpu_options.allow_growth = True
sess = tf.Session(config=config)
else:
sess = tf.Session(config=tf.ConfigProto(
device_count={"CPU": 4},
inter_op_parallelism_threads=1,
intra_op_parallelism_threads=1,
))
# set saver
if SAVE:
saver = tf.train.Saver()
if LOAD:
model_file = tf.train.latest_checkpoint(LOAD_FILE_PATH)
saver.restore(sess, model_file)
if RESULT_EXPORT:
f = open('/~/result.txt', 'w')
#try to share some common layers
common_eval_input = tf.placeholder(tf.float32, shape=[None, n_features], name='common_eval_input')
common_target_input = tf.placeholder(tf.float32, shape=[None, n_features], name='common_target_input')
common_eval_output = mlp(inputs=common_eval_input, n_output=64, scope='common_eval_layer', hiddens=hiddens)
common_target_output = tf.stop_gradient(mlp(inputs=common_eval_input, n_output=64, scope='common_target_layer', hiddens=hiddens))
#initialize the plot
# fig = plt.figure()
# ax = fig.add_subplot(1,1,1)
# ax.axis("equal")
# plt.ion()
# plt.ylim((0,10))
# x= [0]
# y= [0]
#add agents
ais = []
for i in range(ai_number):
ais.append(DQN(
n_features = n_features,
n_actions = n_actions,
model = mlp,
hiddens = hiddens,
scope = 'number_' + str(i),
sess = sess,
order = i,
beta = beta,
C = C,
common_eval_input = common_eval_input,
common_target_input = common_target_input,
common_eval_output = common_eval_output,
common_target_output = common_target_output
))
writer = tf.summary.FileWriter("logs/", sess.graph)
#set environment
env = Env(chain_length = chain_length,
agent_number = ai_number,
left_end_reward = left_end_reward,
right_end_reward = right_end_reward)
#start explore
episode = 0
best_steps = limit_steps
best_reward = 0
while episode < limit_episode:
print('episode', episode, 'start')
episode += 1
state = env.reset()
steps = 0
episode_reward = 0
need_steps = limit_steps
episode_end = False
while steps < limit_steps and not episode_end:
steps +=1
action = []
for i in range(ai_number):
action.append(ais[i].act(state))
state_after, reward, total_reward, episode_end = env.step(action)
#to gain the new reward
if INCENTIVE_USED:
for i in range(ai_number):
reward[i] = ais[i].return_new_reward(reward = reward[i], state_t=state, state_tpo=state_after, episode=episode, action=action[i])
#for debug
total_reward = np.array(reward).sum()
if steps % 1000 == 0:
print('action:', action, 'state_after:', state_after, 'reward:', reward, 'totol_reward:', total_reward)
if steps == limit_steps-1:
episode_end = True
for i in range(ai_number):
ais[i].store(state, action[i], reward[i], state_after, episode_end)
state = state_after
episode_reward += total_reward
if episode_end:
need_steps = steps
print('episode', episode, 'ended, used steps:', steps)
if need_steps < best_steps:
best_steps = need_steps
if episode_reward > best_reward:
best_reward = episode_reward
order = [i for i in range(ai_number)]
if episode % 10 == 0: #every 10 episodes learn
if RANDOM:
random.shuffle(order)
for i in order:
ais[i].learn()
print('best rewards:', best_reward, 'best_steps:', best_steps)
print('now epsilon:', ais[0].epsilon)
if episode % 10==0:
if RANDOM:
random.shuffle(order)
for i in order:
ais[i].update_M()
ais[i].update_encoder()
if episode % 10 == 0: #every 100 episodes show
env.reset()
steps = 0
episode_end = False
r = 0
while steps < limit_steps and not episode_end:
steps+=1
action = []
for i in range(ai_number):
action.append(ais[i].check(state))
state_after, reward, total_reward, episode_end = env.step(action)
r = r + reward[0]
print('action:', action, 'state_after:', state_after, 'reward:', reward)
state = state_after
#for the plot
# x.append(episode)
# y.append(r)
# ax.plot(x, y, marker='.', c='r')
# plt.pause(0.001)
if RESULT_EXPORT:
result = 'episode: '+ str(episode) + ' needed steps: ' + str(steps) + '\n'
f.write(result)
print('this is the memory index: ', ais[0].memory.return_index())
if episode % 1000 ==0: #every 1000 episodes export now
if SAVE:
saver.save(sess, 'multi-agent chainMDP' ,global_step=episode)
continue
print('exp ended. best reward:', best_reward, 'best_steps:', best_steps)
if RESULT_EXPORT:
f.close()