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StageGL antialias invalid. If scale!= 1 or rotation!=0.This bug will appear #1082

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ajex-china opened this issue Apr 30, 2024 · 1 comment

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@ajex-china
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ajex-china commented Apr 30, 2024

StageGL antialias invalid. If scale!= 1 or rotation!=0.This bug will appear

var stage = new createjs.StageGL(canvas,{"antialias":true});
bug

@ajex-china ajex-china changed the title use stageGL, StageGL antialias invalid. If scale= 1.This bug will appear Apr 30, 2024
@ajex-china ajex-china changed the title StageGL antialias invalid. If scale= 1.This bug will appear [Bug]StageGL antialias invalid. If scale= 1.This bug will appear Apr 30, 2024
@ajex-china ajex-china changed the title [Bug]StageGL antialias invalid. If scale= 1.This bug will appear StageGL antialias invalid. If scale= 1.This bug will appear Apr 30, 2024
@ajex-china ajex-china changed the title StageGL antialias invalid. If scale= 1.This bug will appear StageGL antialias invalid. If scale!= 1 or rotation!=0.This bug will appear May 6, 2024
@danzen
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danzen commented Sep 10, 2024

Okay - I do not know too much about StageGL - been through it - quite complicated. But can you clarify when or where you are setting scale or rotation? Are you saying

const stage = new createjs.StageGL(canvas,{"antialias":true});
stage.scale = 2;
// or
stage.rotation = 30;

will break the anti-aliasing or cause an error? I could not seem to make that happen.

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