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Description
I am sending from my client to a server using connection.SendBytes(bytes, SendOption.Reliable); but the server still receives the messages in the incorrect order.
To test this, my server simply has a ConcurrentQueue which is populated when the Receive callback is fired. I have a Task which loops and uses var success = queue.TryTake(out message); - if successful, I deserialize and check the number of the message received. After some random amount of messages, it is clear that the messages received are not always in the correct order. I am certain that I have sent them in the correct order.