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Commit 5909787

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buj
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reversed ammo fix
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src/main/java/castle/CastleRooms.java

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Original file line numberDiff line numberDiff line change
@@ -87,7 +87,6 @@ public void buy(PlayerData data) {
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tile.setNet(block, team, 0);
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if (!(block instanceof CoreBlock)) tile.build.health(Float.MAX_VALUE);
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if (tile.build instanceof TurretBuild t) t.ammo.clear();
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Bundle.label(1f, drawX(), drawY(), "rooms.block.bought", data.player.coloredName());
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}

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