##### Colour Split Node ![color split](https://github.com/Drew-S/TerrainGenerator/blob/master/docs/help/images/colorsplit.png) The colour split node takes in a single [rgba](28_types.md) map and splits each of the channel out into its own [mono](28_types.md) channel. --- **Ports** The node has **1** input and **4** output port(s). - **Input 1** (*rgba*): The [rgba](28_types.md) input to be split out. - **Output 1** (*red*): The [mono](28_types.md) out for the red channel. - **Output 2** (*green*): The [mono](28_types.md) out for the green channel. - **Output 3** (*blue*): The [mono](28_types.md) out for the blue channel. - **Output 4** (*alpha*): The [mono](28_types.md) out for the alpha channel.