##### Smooth Node ![smooth](https://github.com/Drew-S/TerrainGenerator/blob/master/docs/help/images/smooth.png) The smoothing node applies a simple smoothing kernel to blur the map. --- **Ports** The node has **1** input and **1** output port(s). - **Input 1** (*mono*): The input map to smooth of type [mono](28_types.md). - **Output 1** (*mono*): The resulting smoothed map of type [mono](28_types.md).