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Description
Hello,
There are few quite interesting high-level concepts regarding "how EgdeTX should work in terms of UX?". They pop-up here and there in a form of issue or pull comments or discord discussions. So decided to make document we can relate to.
I'm not fan of sharing 'work in progress' as this sometimes creates too many 'low-level' questions still it seems this be open source projects core. To throw initial idea and let it be defined in this social pot. If you perceive this as philosophical bull-shit no problem :) I often can't understand what you talk about on deep coding level :). Once UI Concept will be born things will gets functional shape. Still fundamental change in smartphones UX started with controversial and bold statement 'It should have one button'. On top of that we talk about changes in 2.4.x or later.
Here is first EdgeTX UX/UI Concept draft based on what I've read & heard here plus few my insights.
Don't jump on me with 'Exactly how it should be done?' yet.
I'm working on point 6 which is UI Concept or as @raphaelcoeffic called it 'story board' :)
Anyway throwing thing into the pot.
Cheers.