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1 | | -# EmmyLuaDebugger |
2 | | -OS | CI status |
3 | | ----------- | ---------- |
4 | | -MAC & Linux|[](https://travis-ci.org/EmmyLua/EmmyLuaDebugger) |
5 | | -Windows|[](https://ci.appveyor.com/project/EmmyLua/emmyluadebugger) |
| 1 | +<div align="center"> |
| 2 | + |
| 3 | +# 🚀 EmmyLua Debugger |
| 4 | + |
| 5 | +[](https://github.com/EmmyLua/EmmyLuaDebugger) |
| 6 | +[](#lua-support) |
| 7 | + |
| 8 | +**High-performance cross-platform Lua debugger with full debugging features including breakpoints, variable watch, stack trace, and more.** |
| 9 | + |
| 10 | +</div> |
| 11 | + |
| 12 | +--- |
| 13 | + |
| 14 | +## ✨ Features |
| 15 | + |
| 16 | +- 🎯 **Full Debugging Features** - Breakpoints, step execution, variable watch, stack trace |
| 17 | +- 🌍 **Cross-Platform Support** - Windows, macOS, Linux |
| 18 | +- ⚡ **High Performance** - Efficient debugging communication based on TCP protocol |
| 19 | +- 🔧 **Easy Integration** - Supports multiple Lua versions and game engine integration |
| 20 | + |
| 21 | +## 🎮 Supported Platforms |
| 22 | + |
| 23 | +| Platform | Status | Notes | |
| 24 | +|---------------|--------|------------------------| |
| 25 | +| Windows x64 | ✅ | Fully supported | |
| 26 | +| macOS | ✅ | Intel & Apple Silicon | |
| 27 | +| Linux | ✅ | any | |
| 28 | + |
| 29 | +## 🔧 Lua Support |
| 30 | + |
| 31 | +| Lua Version | Status | Notes | |
| 32 | +|-------------|--------|-----------------| |
| 33 | +| Lua 5.1 | ✅ | Fully supported | |
| 34 | +| Lua 5.2 | ✅ | Fully supported | |
| 35 | +| Lua 5.3 | ✅ | Fully supported | |
| 36 | +| Lua 5.4 | ✅ | Fully supported | |
| 37 | +| LuaJIT | ✅ | Fully supported | |
| 38 | + |
| 39 | +## 🚀 Quick Start |
| 40 | + |
| 41 | +### 1. Clone the Repository |
| 42 | + |
| 43 | +```bash |
| 44 | +git clone https://github.com/EmmyLua/EmmyLuaDebugger.git |
| 45 | +cd EmmyLuaDebugger |
| 46 | +``` |
| 47 | + |
| 48 | +### 2. Build the Project |
| 49 | + |
| 50 | +#### Windows (Visual Studio) |
| 51 | +```bash |
| 52 | +mkdir build |
| 53 | +cd build |
| 54 | +cmake .. -DEMMY_LUA_VERSION=54 |
| 55 | +cmake --build . --config Release |
| 56 | +``` |
| 57 | + |
| 58 | +#### macOS/Linux |
| 59 | +```bash |
| 60 | +mkdir build |
| 61 | +cd build |
| 62 | +cmake .. -DEMMY_LUA_VERSION=54 -DCMAKE_BUILD_TYPE=Release |
| 63 | +cmake --build . --config Release |
| 64 | +``` |
| 65 | + |
| 66 | +### 3. Basic Usage |
| 67 | + |
| 68 | +#### Integrate the debugger in your Lua code: |
| 69 | + |
| 70 | +```lua |
| 71 | +-- Load the debugger module |
| 72 | +local dbg = require('emmy_core') |
| 73 | + |
| 74 | +-- Start the TCP debug server |
| 75 | +dbg.tcpListen('localhost', 9966) |
| 76 | + |
| 77 | +-- Wait for IDE connection |
| 78 | +dbg.waitIDE() |
| 79 | + |
| 80 | +-- Set a strong breakpoint here |
| 81 | +dbg.breakHere() |
| 82 | + |
| 83 | +-- Your Lua code |
| 84 | +print("Hello, EmmyLua Debugger!") |
| 85 | +``` |
| 86 | + |
| 87 | +#### Connect the debugger in your IDE: |
| 88 | + |
| 89 | +1. Open an IDE that supports EmmyLua (e.g., IntelliJ IDEA + EmmyLua plugin) |
| 90 | +2. Configure the debug connection: `TCP Connect` mode, address `localhost:9966` |
| 91 | +3. Click to start debugging |
| 92 | +4. Set breakpoints in your code and enjoy debugging! |
| 93 | + |
| 94 | +## 📚 Documentation |
| 95 | + |
| 96 | +## 🛠️ Build Options |
| 97 | + |
| 98 | +| Option | Default | Description | |
| 99 | +|-----------------------|---------|------------------------------------| |
| 100 | +| `EMMY_LUA_VERSION` | `54` | Lua version (51/52/53/54/jit) | |
| 101 | +| `EMMY_USE_LUA_SOURCE` | `OFF` | Whether to build with Lua source | |
| 102 | + |
| 103 | +### Advanced Build Examples |
| 104 | + |
| 105 | +```bash |
| 106 | +# Build for a specific version |
| 107 | +cmake .. -DEMMY_LUA_VERSION=53 |
| 108 | +# Build using Lua source |
| 109 | +cmake .. -DEMMY_USE_LUA_SOURCE=ON |
| 110 | +``` |
| 111 | + |
| 112 | +### Development Environment Setup |
| 113 | + |
| 114 | +1. Install required build tools: |
| 115 | + - Windows: Visual Studio 2019+ |
| 116 | + - macOS: Xcode + Command Line Tools |
| 117 | + - Linux: GCC 7+ or Clang 6+ |
| 118 | + |
| 119 | +2. Install CMake 3.11+ |
| 120 | + |
| 121 | +3. Clone and build the project: |
| 122 | + ```bash |
| 123 | + git clone --recursive https://github.com/EmmyLua/EmmyLuaDebugger.git |
| 124 | + cd EmmyLuaDebugger |
| 125 | + mkdir build && cd build |
| 126 | + cmake .. |
| 127 | + cmake --build . |
| 128 | + ``` |
| 129 | + |
| 130 | +## 🙏 Acknowledgements |
| 131 | + |
| 132 | +- [libuv](https://github.com/libuv/libuv) - Cross-platform asynchronous I/O library |
| 133 | +- [nlohmann/json](https://github.com/nlohmann/json) - Modern C++ JSON library |
| 134 | +- [Lua](https://www.lua.org/) - Powerful embedded scripting language |
| 135 | + |
| 136 | +## 📞 Support & Contact |
| 137 | + |
| 138 | +- 🐛 [Report Issues](https://github.com/EmmyLua/EmmyLuaDebugger/issues) |
| 139 | +- 💬 [Discussion](https://github.com/EmmyLua/EmmyLuaDebugger/discussions) |
| 140 | +--- |
| 141 | + |
| 142 | +<div align="center"> |
| 143 | + |
| 144 | +**⭐ If you find this project helpful, please give us a Star! ⭐** |
| 145 | + |
| 146 | +Made with ❤️ by [EmmyLua Team](https://github.com/EmmyLua) |
| 147 | + |
| 148 | +</div> |
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