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Question: As per the blender license terms, all blender addons that make use of the blender python API are de-facto considered GPL. Would you mind editing the license of the Epic addons to clarify this ? The license terms about blender addons can be found here https://www.blender.org/about/license/
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It has to be compatible with GPLv2-or-later, not necessarily have to be GPLv2-or-later. MIT license is compatible with GPL, and actually is more permissive than GPL.
The update to MIT license is posterior to this question being asked, as it was previously released under the Unreal Engine EULA.
I also believe that MIT is compatible with the Blender license, so this issue has been answered !
BlenderTools
The text was updated successfully, but these errors were encountered: