-
I wish I had more information to give, but truly this is to the extent I can find. When running /tpr the server gets killed. Nothing in logs, not enough time to paste a timings. Not even a thread dump, the server just ramps up to like 300% CPU within a second or two and then the process gets killed. Are there any other troubleshooting steps we can do? |
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 1 reply
-
I suspect that since /tpr teleports you 1,000,000 blocks away (ish), that the server is getting overloaded. The only possible way to fix this (I think) is change /tpr's distance to not so far away, although I'm not sure if that would fix it or not. |
Beta Was this translation helpful? Give feedback.
-
If you don't see any error / thread dump and the process is outright killed it could be that the server is running out of memory, or something of the sort, which could easily just be due to chunks generating when teleported. Try doing what @osfanbuff63 mentioned and reduce the teleport radius (with |
Beta Was this translation helpful? Give feedback.
If you don't see any error / thread dump and the process is outright killed it could be that the server is running out of memory, or something of the sort, which could easily just be due to chunks generating when teleported. Try doing what @osfanbuff63 mentioned and reduce the teleport radius (with
/settpr
) to something that wouldn't generate new chunks in the world.