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payout.go
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package stripe
import "encoding/json"
// PayoutDestinationType consts represent valid payout destinations.
type PayoutDestinationType string
// List of values that PayoutDestinationType can take.
const (
PayoutDestinationTypeBankAccount PayoutDestinationType = "bank_account"
PayoutDestinationTypeCard PayoutDestinationType = "card"
)
// PayoutFailureCode is the list of allowed values for the payout's failure code.
type PayoutFailureCode string
// List of values that PayoutFailureCode can take.
const (
PayoutFailureCodeAccountClosed PayoutFailureCode = "account_closed"
PayoutFailureCodeAccountFrozen PayoutFailureCode = "account_frozen"
PayoutFailureCodeBankAccountRestricted PayoutFailureCode = "bank_account_restricted"
PayoutFailureCodeBankOwnershipChanged PayoutFailureCode = "bank_ownership_changed"
PayoutFailureCodeCouldNotProcess PayoutFailureCode = "could_not_process"
PayoutFailureCodeDebitNotAuthorized PayoutFailureCode = "debit_not_authorized"
PayoutFailureCodeInsufficientFunds PayoutFailureCode = "insufficient_funds"
PayoutFailureCodeInvalidAccountNumber PayoutFailureCode = "invalid_account_number"
PayoutFailureCodeInvalidCurrency PayoutFailureCode = "invalid_currency"
PayoutFailureCodeNoAccount PayoutFailureCode = "no_account"
)
// PayoutSourceType is the list of allowed values for the payout's source_type field.
type PayoutSourceType string
// List of values that PayoutSourceType can take.
const (
PayoutSourceTypeAlipayAccount PayoutSourceType = "alipay_account"
PayoutSourceTypeBankAccount PayoutSourceType = "bank_account"
PayoutSourceTypeBitcoinReceiver PayoutSourceType = "bitcoin_receiver"
PayoutSourceTypeCard PayoutSourceType = "card"
)
// PayoutStatus is the list of allowed values for the payout's status.
type PayoutStatus string
// List of values that PayoutStatus can take.
const (
PayoutStatusCanceled PayoutStatus = "canceled"
PayoutStatusFailed PayoutStatus = "failed"
PayoutStatusInTransit PayoutStatus = "in_transit"
PayoutStatusPaid PayoutStatus = "paid"
PayoutStatusPending PayoutStatus = "pending"
)
// PayoutType is the list of allowed values for the payout's type.
type PayoutType string
// List of values that PayoutType can take.
const (
PayoutTypeBank PayoutType = "bank_account"
PayoutTypeCard PayoutType = "card"
)
// PayoutMethodType represents the type of payout
type PayoutMethodType string
// List of values that PayoutMethodType can take.
const (
PayoutMethodInstant PayoutMethodType = "instant"
PayoutMethodStandard PayoutMethodType = "standard"
)
// PayoutDestination describes the destination of a Payout.
// The Type should indicate which object is fleshed out
// For more details see https://stripe.com/docs/api/go#payout_object
type PayoutDestination struct {
BankAccount *BankAccount `json:"-"`
Card *Card `json:"-"`
ID string `json:"id"`
Type PayoutDestinationType `json:"object"`
}
// PayoutParams is the set of parameters that can be used when creating or updating a payout.
// For more details see https://stripe.com/docs/api#create_payout and https://stripe.com/docs/api#update_payout.
type PayoutParams struct {
Params `form:"*"`
Amount *int64 `form:"amount"`
Currency *string `form:"currency"`
Destination *string `form:"destination"`
Method *string `form:"method"`
SourceType *string `form:"source_type"`
StatementDescriptor *string `form:"statement_descriptor"`
}
// PayoutListParams is the set of parameters that can be used when listing payouts.
// For more details see https://stripe.com/docs/api#list_payouts.
type PayoutListParams struct {
ListParams `form:"*"`
ArrivalDate *int64 `form:"arrival_date"`
ArrivalDateRange *RangeQueryParams `form:"arrival_date"`
Created *int64 `form:"created"`
CreatedRange *RangeQueryParams `form:"created"`
Destination *string `form:"destination"`
Status *string `form:"status"`
}
// Payout is the resource representing a Stripe payout.
// For more details see https://stripe.com/docs/api#payouts.
type Payout struct {
Amount int64 `json:"amount"`
ArrivalDate int64 `json:"arrival_date"`
Automatic bool `json:"automatic"`
BalanceTransaction *BalanceTransaction `json:"balance_transaction"`
BankAccount *BankAccount `json:"bank_account"`
Card *Card `json:"card"`
Created int64 `json:"created"`
Currency Currency `json:"currency"`
Destination *PayoutDestination `json:"destination"`
FailureBalanceTransaction *BalanceTransaction `json:"failure_balance_transaction"`
FailureCode PayoutFailureCode `json:"failure_code"`
FailureMessage string `json:"failure_message"`
ID string `json:"id"`
Livemode bool `json:"livemode"`
Metadata map[string]string `json:"metadata"`
Method PayoutMethodType `json:"method"`
SourceType PayoutSourceType `json:"source_type"`
StatementDescriptor string `json:"statement_descriptor"`
Status PayoutStatus `json:"status"`
Type PayoutType `json:"type"`
}
// PayoutList is a list of payouts as retrieved from a list endpoint.
type PayoutList struct {
ListMeta
Data []*Payout `json:"data"`
}
// UnmarshalJSON handles deserialization of a Payout.
// This custom unmarshaling is needed because the resulting
// property may be an id or the full struct if it was expanded.
func (p *Payout) UnmarshalJSON(data []byte) error {
if id, ok := ParseID(data); ok {
p.ID = id
return nil
}
type payout Payout
var v payout
if err := json.Unmarshal(data, &v); err != nil {
return err
}
*p = Payout(v)
return nil
}
// UnmarshalJSON handles deserialization of a PayoutDestination.
// This custom unmarshaling is needed because the specific
// type of destination it refers to is specified in the JSON
func (d *PayoutDestination) UnmarshalJSON(data []byte) error {
if id, ok := ParseID(data); ok {
d.ID = id
return nil
}
type payoutDestination PayoutDestination
var v payoutDestination
if err := json.Unmarshal(data, &v); err != nil {
return err
}
var err error
*d = PayoutDestination(v)
switch d.Type {
case PayoutDestinationTypeBankAccount:
err = json.Unmarshal(data, &d.BankAccount)
case PayoutDestinationTypeCard:
err = json.Unmarshal(data, &d.Card)
}
return err
}
// MarshalJSON handles serialization of a PayoutDestination.
// This custom marshaling is needed because we can only send a string
// ID as a destination, even though it can be expanded to a full
// object when retrieving
func (d *PayoutDestination) MarshalJSON() ([]byte, error) {
return json.Marshal(d.ID)
}