diff --git a/index.md b/index.md index 2a001e8..7ea7962 100644 --- a/index.md +++ b/index.md @@ -4,112 +4,111 @@ The following lists show notebooks in the Qiskit tutorials that are relevant for ## Index by Commands ### Custom gates -* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb) +* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb) ### `GraphDecoder` -* [repetition code](community/ignis/repetition_code.ipynb) +* [repetition code](ignis/repetition_code.ipynb) ### `RepetitionCode` -* [repetition code](community/ignis/repetition_code.ipynb) +* [repetition code](ignis/repetition_code.ipynb) ### `basic_device_noise_model` -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### `cx` -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) -* [quantum awesomeness](community/games/quantum_awesomeness.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) +* [quantum awesomeness](games/quantum_awesomeness.ipynb) ### `h` -* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb) -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) -* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb) -* [quantum slot machine](community/games/quantum_slot_machine.ipynb) +* [pqcm win basic superposition](creative/pqcm_win_basic_superposition.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) +* [quantum counterfeit coin problem](games/quantum_counterfeit_coin_problem.ipynb) +* [quantum slot machine](games/quantum_slot_machine.ipynb) ### `initial_layout` -* [repetition code](community/ignis/repetition_code.ipynb) +* [repetition code](ignis/repetition_code.ipynb) ### `initialize` -* [quantum animations](community/creative/quantum_animations.ipynb) -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [quantum animations](creative/quantum_animations.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### `noise_model` -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### `rx` -* [quantum awesomeness](community/games/quantum_awesomeness.ipynb) +* [quantum awesomeness](games/quantum_awesomeness.ipynb) ### `ry` -* [quantum animations](community/creative/quantum_animations.ipynb) -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [quantum animations](creative/quantum_animations.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### `shots=1` -* [quantum slot machine](community/games/quantum_slot_machine.ipynb) +* [quantum slot machine](games/quantum_slot_machine.ipynb) ### `transpile` -* [repetition code](community/ignis/repetition_code.ipynb) +* [repetition code](ignis/repetition_code.ipynb) ### `u3` -* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb) +* [battleships with partial NOT gates](games/battleships_with_partial_NOT_gates.ipynb) ### `x` -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) ### `z` -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) ## Index by Topics ### Bell inequality -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) ### Counterfeit coin problem -* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb) +* [quantum counterfeit coin problem](games/quantum_counterfeit_coin_problem.ipynb) ### Creative -* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb) -* [quantum animations](community/creative/quantum_animations.ipynb) -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [pqcm win basic superposition](creative/pqcm_win_basic_superposition.ipynb) +* [quantum animations](creative/quantum_animations.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### Entanglement -* [random terrain generation](community/creative/random_terrain_generation.ipynb) -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) -* [quantum awesomeness](community/games/quantum_awesomeness.ipynb) -* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) +* [quantum awesomeness](games/quantum_awesomeness.ipynb) +* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb) ### Games -* [random terrain generation](community/creative/random_terrain_generation.ipynb) -* [Hello Qiskit](community/games/Hello_Qiskit.ipynb) -* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb) -* [quantum awesomeness](community/games/quantum_awesomeness.ipynb) -* [quantum slot machine](community/games/quantum_slot_machine.ipynb) -* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) +* [Hello Qiskit](games/Hello_Qiskit.ipynb) +* [battleships with partial NOT gates](games/battleships_with_partial_NOT_gates.ipynb) +* [quantum awesomeness](games/quantum_awesomeness.ipynb) +* [quantum slot machine](games/quantum_slot_machine.ipynb) +* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb) ### Hardware -* [quantum awesomeness](community/games/quantum_awesomeness.ipynb) +* [quantum awesomeness](games/quantum_awesomeness.ipynb) ### Ignis -* [repetition code](community/ignis/repetition_code.ipynb) +* [repetition code](ignis/repetition_code.ipynb) ### Images -* [quantum animations](community/creative/quantum_animations.ipynb) -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [quantum animations](creative/quantum_animations.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### Music -* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb) +* [pqcm win basic superposition](creative/pqcm_win_basic_superposition.ipynb) ### NOT gates -* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb) +* [battleships with partial NOT gates](games/battleships_with_partial_NOT_gates.ipynb) ### Procedural generation -* [random terrain generation](community/creative/random_terrain_generation.ipynb) +* [random terrain generation](creative/random_terrain_generation.ipynb) ### Quantum error correction -* [repetition code](community/ignis/repetition_code.ipynb) +* [repetition code](ignis/repetition_code.ipynb) ### Random number generation -* [quantum slot machine](community/games/quantum_slot_machine.ipynb) +* [quantum slot machine](games/quantum_slot_machine.ipynb) ### Superposition -* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb) - +* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb)