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sph_mpm.py
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81 lines (67 loc) · 2.13 KB
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import argparse
import os
import genesis as gs
def main():
parser = argparse.ArgumentParser()
parser.add_argument("-v", "--vis", action="store_true", default=False)
args = parser.parse_args()
########################## init ##########################
gs.init(precision="32", logging_level="info")
########################## create a scene ##########################
scene = gs.Scene(
sim_options=gs.options.SimOptions(
dt=2e-3,
substeps=10,
),
mpm_options=gs.options.MPMOptions(
lower_bound=(0.0, 0.0, -0.1),
upper_bound=(1.0, 1.0, 1.0),
),
sph_options=gs.options.SPHOptions(
lower_bound=(-0.03, -0.03, -0.08),
upper_bound=(1.03, 1.03, 1.0),
),
vis_options=gs.options.VisOptions(
visualize_sph_boundary=True,
visualize_mpm_boundary=True,
rendered_envs_idx=[0],
),
viewer_options=gs.options.ViewerOptions(
camera_pos=(0.8, -3, 1.42),
camera_lookat=(0.5, 0.5, 0.4),
camera_fov=30,
),
show_viewer=args.vis,
)
########################## entities ##########################
water = scene.add_entity(
morph=gs.morphs.Box(
pos=(0.4, 0.5, 0.25),
size=(0.7, 0.9, 0.5),
),
material=gs.materials.SPH.Liquid(),
surface=gs.surfaces.Default(
color=(0.2, 0.6, 1.0, 1.0),
vis_mode="particle",
),
)
duck = scene.add_entity(
morph=gs.morphs.Mesh(
file="meshes/duck.obj",
pos=(0.5, 0.5, 0.7),
scale=0.07,
euler=(90.0, 0.0, 90.0),
),
material=gs.materials.MPM.Elastic(rho=200),
surface=gs.surfaces.Default(
color=(0.9, 0.8, 0.2, 1.0),
vis_mode="particle",
),
)
########################## build ##########################
scene.build(n_envs=0)
horizon = 800 if "PYTEST_VERSION" not in os.environ else 5
for i in range(horizon):
scene.step()
if __name__ == "__main__":
main()