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GameModes for challenge-maps #106

@hajo4

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@hajo4

I don't see how to implement the GameModes (except for Urban/Suburban),
i.e. day/rushhour, time/passengers etc.
Maybe this is just an issue with the documentation...

Also, when/how would the passenger-mode end,
if one of the trains does not deliver its passenger ?
(E.g. a train stuck in a loop, or blocked in a traffic-jam)

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