What did you do?
I noticed the haptic feedback was most of the times not generated when long pressing the mic in the message composer to record an audio. It is however always generated when stopping the recording.
I added a simple system sound in this function and it plays something like 70% of the times.
What did you expect to happen?
Both the sound and the haptic feedback should work 100% of the times, and in fact they do if we comment audioRecorder.beginRecording out.
What happened instead?
They are generated sometimes.
GetStream Environment
GetStream Chat version:4.64.0
GetStream Chat frameworks: StreamChat, StreamChatSwiftUI
iOS version:17 and 18(simulator)
Swift version:6.0
Xcode version:16.0
Device:iPhone 13 Mini
Additional context