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Launch debugger start working
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CHANGELOG.md

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## 0.35.0
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* Support the 'breakpointLocations' request.
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* Make 'variables' request cancelable.
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## 0.34.0
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* Add support for persisted data breakpoints.
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## 0.33.0
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* Add support for (sorted) REPL completions.
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## 0.32.0
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* Add support for data breakpoints.
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## 0.31.0
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* Added code to show how to control what debug executable is used.
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## 0.30.0
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* Updated dependencies.
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## 0.29.0
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* Move off proposed API for the EMBED_DEBUG_ADAPTER mode: embedded debug adapter now uses vscode.DebugAdapterDescriptorFactory.
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## 0.28.0
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* Update dependencies.
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## 0.27.0
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* Update dependencies.
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## 0.26.0
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* Improved the launch configuration snippet and added a `"stopOnEntry": true`.
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## 0.25.0
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* Added the `"multi-root ready"` keyword.
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## 0.24.0
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* Add support for starting a debug session without a launch configuration.
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* Require 1.17 version of VS Code.
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## 0.23.0
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* Added supported for creating and deleting breakpoints from the REPL. Use `new 123` to create a breakpoint in line 123, and `del 123` to delete it.
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* Use 1.24.0 version of Debug Adapter Protocol and libraries.
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## 0.22.0
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* Refactored the 'Mock Debugger' functionality into a separate class. This makes it more obvious how a debug adapter 'adapts' to a debugger or runtime.
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## 0.21.0
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* Shows the source location of log output. A `log(any text)` in the input sends the text in parenthesis to the debug console.
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## 0.20.0
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* Use 1.23.0 version of Debug Adapter Protocol and libraries.
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## 0.19.0
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* Add tslint
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* Use 1.19.0 version of Debug Adapter Protocol and libraries.
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## 0.18.2
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* Added 'trace' attribute to launch configuration: set it to 'true' to enable logging of the Debug Adapter Protocol.
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0.1.0 First pre-release
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- The Debugger starting working now

LICENSE.txt

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Copyright 2020 Geequlim
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Copyright 2020 Koushik Dutta
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

images/godot-debug-demo.png

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images/quickjs-debug-demo.png

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