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Combat Lifecycle
Greg edited this page Jun 20, 2021
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To help understand when the combat events are used and how they all work together and identify where introducing new content should be done.
| Event | Use | Example |
|---|---|---|
| HitEffectiveLevelOverride | Override the "effective" level of the attacker or target in the accuracy rating calculation. | Turmoil prayer, magic defence |
| HitRatingModifier | Modify the offensive or defensive rating of the attacker or target used in the accuracy calculation. | Special attack accuracy increases, Slayer helm task accuracy bonus |
| HitEffectiveLevelModifier | Modify the "effective" level of the attacker or target used in either accuracy or damage calculations. | High: leech bonus, Medium: stance bonus, Low: void set bonus |
| HitChanceModifier | Modify the successful hit chance. | Seercull special is guaranteed to hit. |
| HitDamageModifier | Modify the maximum hit level. | High: Special attack damage increases, Medium: Protection prayers decrease, Low: Passive effects like berserker necklace |
