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Fix unexpected '=' symbol
Compilation was failing on Unity 2018.
1 parent 3cce9d9 commit 9af95d4

1 file changed

Lines changed: 2 additions & 2 deletions

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ShaderStripperBase.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -74,7 +74,7 @@ public static string GetKeywordName(ShaderKeyword k){
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#if UNITY_2018_3_OR_NEWER
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return k.GetKeywordName();
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#else
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return = k.GetName();
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return k.GetName();
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#endif
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}
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public static void OnPreBuild(bool deepLogs){
@@ -305,4 +305,4 @@ public virtual void OnGUI(){}
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#endregion
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}
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}
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#endif
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#endif

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