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Copy pathRules for Nodes & Branches.txt
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67 lines (53 loc) · 1.92 KB
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*****NOT UPDATED FOR ETTR YET*****
Rules for Nodes & Branches:
Here are a few rules for guidance.
Engines by size. (1.25, .625, 2.5, 3.75, 5, 7.5, 10+)
1st node is basic engine, coupler, adapter small tanks
2nd is efficient engine, bigger, more gimbal, medium tanks & stack seperator
3rd is largest engine, largest tanks
Probes by node:
1st is SAS only
2nd adds retro & prograde
3rd adds normals & radials
4th adds targeting and node
If the probe special promotes the part such as: built in solar panels, grabber, large SAS, RCS, etc...
Manned Flight
1st adds 1 kerbal orbiter w/parts
2nd adds 2 kerbal orbiter, very basic station parts
3rd Splits to:
3 kerbal orbiter
1 kerbal lander
EVA tech
basic station parts
Again, special characteristics in a pod/lander can promote it.
Station branch progresses with recyclables, and extra life support, bigger and better parts leading towards permanent habitation.
Antennas branch is by range:
1st is up to 15 Mmeters
2nd is up to 50 Mm
3rd is up to 100 Gm
4th is above 100 Gm
Renewable Resources (Solar Panels):
1st are fixed and up to 1 Ec/s
2nd are tracking and up to 15 Ec/s
3rd are up to 30 Ec/s
4th is above 30 Ec/s
Docking:
1st are small docking ports (0.625)
2nd is medium to large ports (2.5)
3rd node is for special ports (movable, shielded) and ports larger than 2.5 meters
SRBs - Calculate the potential of the SRB by multiplying the Thrust(ac) by the Solid Fuel:
1st node is up to 30K
2nd node is up to 100K
Ullage - any small ullage SRBs
3rd node is up to 250K
4th node is up to 20M
5th node is anything larger
RCS & SAS - This is a dual branch unlocked by either rocket engines (RCS) or flight gyros (SAS)
with a common node for sevice modules containing a supply (generator, solar panels...) and either RCS & SAS.
RCS Nodes
1st are basic RCS thrusters
2nd are advanced RCS thrusters, verniers, 5 port...
SAS Nodes
1st are simple gyros
2nd is advanced gyros (10+ torque)
More to follow...