FlxSound time always resulting in 0 (Flixel 6.0.0) #3404
Unanswered
BeastTornado
asked this question in
Q&A
Replies: 1 comment
-
I know this is weird, and it seems like time should just read the underlying sound's position. we may make that change, it's being discussed, here: #3272 |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
When accessing a playing FlxSound the "time" float is always 0 UNLESS it is set. Setting works but getting it does not.
Here I have my PlayState and MusicHandler both attempting to grab the "time" value separately yet it's always at zero while the elapsed time still rises (as shown by the conductor.) It seems that even though the stream is playing it isn't setting the time on update as it should be
Beta Was this translation helpful? Give feedback.
All reactions