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Error list for assets in Editor #52

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aclysma opened this issue Sep 16, 2013 · 0 comments
Open

Error list for assets in Editor #52

aclysma opened this issue Sep 16, 2013 · 0 comments

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@aclysma
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aclysma commented Sep 16, 2013

Need to come up with a solution for aggregating data errors and presenting them to the user in the editor.

  • Should be easy to insert these into assets. Perhaps a verify callback? Possibly should handle being generated at runtime (i.e. play in editor) too. Maybe this could hook HELIUM_VERIFY, or we have a new macro that's similar i.e. HELIUM_VERIFY_DATA
  • Should be able to jump to the problematic object/asset and field

Could be some small overlap with the channels-based logging task. Perhaps we have a special channel or log level threshold to show up in the errors window in the editor?

@gorlak gorlak changed the title End-user error handling Error list for assets in Editor Aug 6, 2017
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