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Copy pathBossFight.tscn
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BossFight.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://maxresdefault.jpg" type="Texture" id=1]
[ext_resource path="res://Camera2D.gd" type="Script" id=2]
[sub_resource type="TileSet" id=1]
0/name = "maxresdefault.jpg 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 7, 4, 641, 541 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
[node name="Node2D" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
scale = Vector2( 45, 45 )
tile_set = SubResource( 1 )
format = 1
tile_data = PoolIntArray( 0, 0, 0 )
[node name="Camera2D" type="Camera2D" parent="."]
script = ExtResource( 2 )
[node name="MainCharacter" type="Sprite" parent="."]