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when the Player has an passanger mounted on himself he cant get teleported that shouldnt be the case
havent found any
No response
The text was updated successfully, but these errors were encountered:
you can use TeleportFlag.EntityState.RETAIN_PASSENGERS somebody just needs to add that to their complete unnecessary own teleport but idc
please add it, good feature :>
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What feature do you want to see added?
when the Player has an passanger mounted on himself he cant get teleported that shouldnt be the case
Are there any alternatives?
havent found any
Anything else?
No response
The text was updated successfully, but these errors were encountered: