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Support to Attach to a Godot 4.x Android build #122

@cidwel

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@cidwel

We got experimental C# support for godot in Android Studio. It seems to work kinda good for now.

From the Godot discord #csharp channel I got some interesting keys

  • Godot 4 uses .net 7 for creating a build in android
  • Godot uses CoreCLT runtime
    Could be possible to have a running configuration that would attach to an android build?

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