diff --git a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackAnvil.cfg b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackAnvil.cfg index 8c07f85..9bbd9a2 100644 --- a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackAnvil.cfg +++ b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackAnvil.cfg @@ -1,4 +1,4 @@ -@PART[black_anvil_engine_s1_1]:FOR[RealPlume]:NEEDS[RealPlume,SmokeScreen,CRE] +@PART[black_anvil_engine_s1_1]:FOR[RealPlume]:NEEDS[RealPlume,SmokeScreen,CRE,!Waterfall] { @MODULE[ModuleEngines*] { @@ -25,7 +25,7 @@ plume2Scale = 0.2 } } -@PART[black_anvil_engine_s1_1]:NEEDS[RealPlume,SmokeScreen,CRE]:AFTER[zzRealPlume] +@PART[black_anvil_engine_s1_1]:NEEDS[RealPlume,SmokeScreen,CRE,!Waterfall]:AFTER[zzRealPlume] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackArrow.cfg b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackArrow.cfg index c35ab85..b47c827 100644 --- a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackArrow.cfg +++ b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackArrow.cfg @@ -1,4 +1,4 @@ -@PART[black_arrow_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[black_arrow_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { PLUME { @@ -29,7 +29,7 @@ } } //boost volume -@PART[black_arrow_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE]:FOR[zzRealPlume] +@PART[black_arrow_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall]:FOR[zzRealPlume] { @EFFECTS { @@ -51,7 +51,7 @@ } } -@PART[black_arrow_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[black_arrow_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { PLUME { @@ -81,7 +81,7 @@ %powerEffectName = HTP_RP1_Lower } } -@PART[black_arrow_engine_s1_3]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[black_arrow_engine_s1_3]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { PLUME { diff --git a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackKnight.cfg b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackKnight.cfg index f3949c4..cb705aa 100644 --- a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackKnight.cfg +++ b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlackKnight.cfg @@ -1,4 +1,4 @@ -@PART[black_knight_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[black_knight_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { PLUME { diff --git a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueSteel.cfg b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueSteel.cfg index 9a8b4d2..cdb6f13 100644 --- a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueSteel.cfg +++ b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueSteel.cfg @@ -1,4 +1,4 @@ -@PART[blue_steel_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[blue_steel_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { PLUME { diff --git a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueStreak.cfg b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueStreak.cfg index 35c2bfc..28a8ecf 100644 --- a/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueStreak.cfg +++ b/GameData/RealPlume-Stock/CommonwealthRocketryEstablishment/BlueStreak.cfg @@ -1,4 +1,4 @@ -@PART[blue_streak_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[blue_streak_engine_s1_1]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { @MODULE[ModuleEngines*] { @@ -25,7 +25,7 @@ } } -@PART[blue_streak_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[blue_streak_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { @MODULE[ModuleEngines*] { @@ -55,7 +55,7 @@ } } -@PART[blue_streak_engine_s1_3]:NEEDS[zRealPlume,SmokeScreen,CRE] +@PART[blue_streak_engine_s1_3]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall] { @MODULE[ModuleEngines*] { @@ -80,7 +80,7 @@ streamScale = 1.2 } } -@PART[blue_streak_engine_s1_3]:NEEDS[zRealPlume,Smokescreen,CRE]:FOR[zzRealPlume] +@PART[blue_streak_engine_s1_3]:NEEDS[zRealPlume,SmokeScreen,CRE,!Waterfall]:FOR[zzRealPlume] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Fuji/Polaris_Engine_A.cfg b/GameData/RealPlume-Stock/Fuji/Polaris_Engine_A.cfg index 1969549..8bd1da0 100644 --- a/GameData/RealPlume-Stock/Fuji/Polaris_Engine_A.cfg +++ b/GameData/RealPlume-Stock/Fuji/Polaris_Engine_A.cfg @@ -1,4 +1,4 @@ -@PART[Polaris_Engine_A]:NEEDS[RealPlume,SmokeScreen] +@PART[Polaris_Engine_A]:NEEDS[RealPlume,SmokeScreen,!Waterfall] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/GemstoneLV/gemstone_engine_srbem_s1_1.cfg b/GameData/RealPlume-Stock/GemstoneLV/gemstone_engine_srbem_s1_1.cfg new file mode 100644 index 0000000..4890498 --- /dev/null +++ b/GameData/RealPlume-Stock/GemstoneLV/gemstone_engine_srbem_s1_1.cfg @@ -0,0 +1,28 @@ +@PART[gemstone_engine_srbem_s1_1]:AFTER[GemstoneLV] +{ + !EFFECTS {} +} +@PART[gemstone_engine_srbem_s1_1]:NEEDS[zRealPlume,SmokeScreen,GemstoneLV]// BACC "Thumper" Solid Fuel Booster +{ + PLUME + { + name = Solid-Lower + transformName = thrustTransform + localRotation = 0,0,0 + flarePosition = 0,0,0.0 + plumePosition = 0,0,0.2 + smokePosition = 0,0,0.1 + slagPosition = 0,0,0 + flareScale = 1 + plumeScale = 1 + smokeScale = 1.2 + slagScale = 0.7 + energy = 1 + speed = 1 + emissionMult = 0.5 + } + @MODULE[ModuleEngines*] + { + %powerEffectName = Solid-Lower + } +} diff --git a/GameData/RealPlume-Stock/Global Patches.cfg b/GameData/RealPlume-Stock/Global Patches.cfg index 96aa8df..b39086b 100644 --- a/GameData/RealPlume-Stock/Global Patches.cfg +++ b/GameData/RealPlume-Stock/Global Patches.cfg @@ -76,4 +76,13 @@ } } } -} \ No newline at end of file +} +// ================================================== +// Deconflict with WaterfallFX plume mod +// When waterfall FX is installed, waterfall takes priority over RealPlume +// Has Audio issues, disabled for now. Deconflicting done on individual basis. +// ================================================== +//@PART:HAS[@MODULE[ModuleWaterfallFX]]:BEFORE[zRealPlume] +//{ +// !PLUME{} +//} diff --git a/GameData/RealPlume-Stock/Kerbal Atomics/Kerbal Atomics.cfg b/GameData/RealPlume-Stock/Kerbal Atomics/Kerbal Atomics.cfg index 1edbfa6..f480dfe 100644 --- a/GameData/RealPlume-Stock/Kerbal Atomics/Kerbal Atomics.cfg +++ b/GameData/RealPlume-Stock/Kerbal Atomics/Kerbal Atomics.cfg @@ -1,6 +1,6 @@ //0.625m -@PART[ntr-sc-0625-1]:FOR[RealPlume]:NEEDS[SmokeScreen] //Eel +@PART[ntr-sc-0625-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] //Eel { PLUME { @@ -29,7 +29,7 @@ //1.25m -@PART[ntr-sc-125-1]:FOR[RealPlume]:NEEDS[SmokeScreen] //Neptune +@PART[ntr-sc-125-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] //Neptune { PLUME { @@ -78,7 +78,7 @@ } } -@PART[ntr-sc-125-2]:FOR[RealPlume]:NEEDS[SmokeScreen] // Stubber +@PART[ntr-sc-125-2]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // Stubber { PLUME { @@ -131,7 +131,7 @@ //2.5m -@PART[ntr-sc-25-1]:FOR[RealPlume]:NEEDS[SmokeScreen] // Trimodal Solid Core - 2.5m - Poseidon +@PART[ntr-sc-25-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // Trimodal Solid Core - 2.5m - Poseidon { PLUME { @@ -180,7 +180,7 @@ } } -@PART[ntr-gc-25-1]:FOR[RealPlume]:NEEDS[SmokeScreen] //Liberator closed cycle gas core +@PART[ntr-gc-25-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] //Liberator closed cycle gas core { PLUME { @@ -208,7 +208,7 @@ } -@PART[ntr-gc-25-2]:FOR[RealPlume]:NEEDS[SmokeScreen] // Emancipator open cycle gas core +@PART[ntr-gc-25-2]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // Emancipator open cycle gas core { PLUME { @@ -234,7 +234,7 @@ !runningEffectName = DELETE } } -@PART[ntr-gc-25-2]:FOR[zzRealPlume] +@PART[ntr-gc-25-2]:FOR[zzRealPlume,!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Knes/Knes_Engine_EPS.cfg b/GameData/RealPlume-Stock/Knes/Knes_Engine_EPS.cfg index 708cd35..b1469de 100644 --- a/GameData/RealPlume-Stock/Knes/Knes_Engine_EPS.cfg +++ b/GameData/RealPlume-Stock/Knes/Knes_Engine_EPS.cfg @@ -1,4 +1,4 @@ -@PART[Knes_Engine_EPS]:FOR[RealPlume]:NEEDS[SmokeScreen] +@PART[Knes_Engine_EPS]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/Knes_Engine_Vulcain.cfg b/GameData/RealPlume-Stock/Knes/Knes_Engine_Vulcain.cfg index f61f420..7e07753 100644 --- a/GameData/RealPlume-Stock/Knes/Knes_Engine_Vulcain.cfg +++ b/GameData/RealPlume-Stock/Knes/Knes_Engine_Vulcain.cfg @@ -1,4 +1,4 @@ -@PART[Knes_Engine_Vulcain]:FOR[RealPlume]:NEEDS[SmokeScreen] // KS-68 'Mars' Cryogenic Rocket Engine +@PART[Knes_Engine_Vulcain]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // KS-68 'Mars' Cryogenic Rocket Engine { @MODULE[ModuleEngines*] { @@ -28,7 +28,7 @@ } } //add engine flare since no internal emissive -@PART[Knes_Engine_Vulcain]:FOR[zzRealPlume]:NEEDS[SmokeScreen] +@PART[Knes_Engine_Vulcain]:FOR[zzRealPlume]:NEEDS[SmokeScreen,!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Knes/Knes_Engine_Zebulon.cfg b/GameData/RealPlume-Stock/Knes/Knes_Engine_Zebulon.cfg index 2240425..43ce259 100644 --- a/GameData/RealPlume-Stock/Knes/Knes_Engine_Zebulon.cfg +++ b/GameData/RealPlume-Stock/Knes/Knes_Engine_Zebulon.cfg @@ -1,4 +1,4 @@ -@PART[Knes_Engine_Zebulon]:FOR[RealPlume]:NEEDS[SmokeScreen] // Ariane 4 cryogenic 3rd stage engine HM7 "Zebulon" Liquid Fuel Engine +@PART[Knes_Engine_Zebulon]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // Ariane 4 cryogenic 3rd stage engine HM7 "Zebulon" Liquid Fuel Engine { @MODULE[ModuleEngines*] { @@ -25,7 +25,7 @@ plume2Scale = 0.45 } } -@PART[Knes_Engine_Zebulon]:FOR[zzRealPlume] +@PART[Knes_Engine_Zebulon]:FOR[zzRealPlume]:NEEDS[!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Knes/Knes_Hermes_Engine_Mk91.cfg b/GameData/RealPlume-Stock/Knes/Knes_Hermes_Engine_Mk91.cfg index 3c9b752..ebf44a2 100644 --- a/GameData/RealPlume-Stock/Knes/Knes_Hermes_Engine_Mk91.cfg +++ b/GameData/RealPlume-Stock/Knes/Knes_Hermes_Engine_Mk91.cfg @@ -1,4 +1,4 @@ -@PART[Knes_Hermes_Engine_Mk91]:FOR[RealPlume]:NEEDS[SmokeScreen] // Hermes Mk-91 "Callisto" Monoprop Engine +@PART[Knes_Hermes_Engine_Mk91]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // Hermes Mk-91 "Callisto" Monoprop Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/Knes_Service_Module_Viking_09375.cfg b/GameData/RealPlume-Stock/Knes/Knes_Service_Module_Viking_09375.cfg index 7fd1239..bafeffe 100644 --- a/GameData/RealPlume-Stock/Knes/Knes_Service_Module_Viking_09375.cfg +++ b/GameData/RealPlume-Stock/Knes/Knes_Service_Module_Viking_09375.cfg @@ -1,4 +1,4 @@ -@PART[Knes_Service_Module_Viking_09375]:FOR[RealPlume]:NEEDS[SmokeScreen] +@PART[Knes_Service_Module_Viking_09375]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] { @EFFECTS { @@ -28,7 +28,7 @@ streamScale = 0.1 } } -@PART[Knes_Service_Module_Viking_09375]:FOR[zzRealPlume] +@PART[Knes_Service_Module_Viking_09375]:FOR[zzRealPlume]:NEEDS[!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Catherine_Stage_1875.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Catherine_Stage_1875.cfg index 58a9ae1..4165173 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Catherine_Stage_1875.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Catherine_Stage_1875.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Catherine_Stage_1875]:NEEDS[RealPlume,SmokeScreen] // +@PART[_Knes_Catherine_Stage_1875]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_1.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_1.cfg index 2072aab..b4a4b99 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_1.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_1.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Cora_Engine_1]:NEEDS[RealPlume,SmokeScreen] // +@PART[_Knes_Cora_Engine_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_SL.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_SL.cfg index 334b569..fed5061 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_SL.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Cora_Engine_SL.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Cora_Engine_SL]:NEEDS[RealPlume,SmokeScreen] // +@PART[_Knes_Cora_Engine_SL]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Diamant_Engine_09375.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Diamant_Engine_09375.cfg index e7baa43..08c3422 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Diamant_Engine_09375.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Diamant_Engine_09375.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Diamant_Engine_09375]:FOR[RealPlume]:NEEDS[SmokeScreen] // KEREB-D "Riotous" Engine +@PART[_Knes_Diamant_Engine_09375]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // KEREB-D "Riotous" Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Diane_Engine_125.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Diane_Engine_125.cfg index 388348a..9987c56 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Diane_Engine_125.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Diane_Engine_125.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Diane_Engine_125]:NEEDS[RealPlume,SmokeScreen] // +@PART[_Knes_Diane_Engine_125]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_H2_Engine_09375.cfg b/GameData/RealPlume-Stock/Knes/_Knes_H2_Engine_09375.cfg index 7f1c815..149d2e3 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_H2_Engine_09375.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_H2_Engine_09375.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_H2_Engine_09375]:FOR[RealPlume]:NEEDS[SmokeScreen] // +@PART[_Knes_H2_Engine_09375]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_H3_Engine_0625.cfg b/GameData/RealPlume-Stock/Knes/_Knes_H3_Engine_0625.cfg index 0c273d1..baf582c 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_H3_Engine_0625.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_H3_Engine_0625.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_H3_Engine_0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // +@PART[_Knes_H3_Engine_0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // { @MODULE[ModuleEngines*] { @@ -25,7 +25,7 @@ plume2Scale = 0.1 } } -@PART[_Knes_H3_Engine_0625]:FOR[zzRealPlume]:NEEDS[SmokeScreen] +@PART[_Knes_H3_Engine_0625]:FOR[zzRealPlume]:NEEDS[SmokeScreen,!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_HM4_Engine.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_HM4_Engine.cfg index eea536d..9d63c1d 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_HM4_Engine.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_HM4_Engine.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_HM4_Engine]:FOR[RealPlume]:NEEDS[SmokeScreen] // +@PART[_Knes_L3S_HM4_Engine]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L140.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L140.cfg index 8f85297..2df1a4b 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L140.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L140.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_L140]:NEEDS[RealPlume,SmokeScreen] // Ariane L-140 "Drakkar" Stage +@PART[_Knes_L3S_L140]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // Ariane L-140 "Drakkar" Stage { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220.cfg index 53dd89b..62df471 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_L220]:NEEDS[RealPlume,SmokeScreen] // Ariane L-220 "Valkyrie" Stage +@PART[_Knes_L3S_L220]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // Ariane L-220 "Valkyrie" Stage { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220N.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220N.cfg index fe2b60d..83e801c 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220N.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L220N.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_L220N]:NEEDS[RealPlume,SmokeScreen] // Ariane L-220N "Ragnarok" Stage +@PART[_Knes_L3S_L220N]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // Ariane L-220N "Ragnarok" Stage { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L33_Engine.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L33_Engine.cfg index b3b91b0..9a3da68 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L33_Engine.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L33_Engine.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_L33_Engine]:NEEDS[RealPlume,SmokeScreen] //Ariane 4 second stage 1.875m engine L33 "Byrding" Liquid Fuel Engine +@PART[_Knes_L3S_L33_Engine]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //Ariane 4 second stage 1.875m engine L33 "Byrding" Liquid Fuel Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L3S_HM60_Engine.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L3S_HM60_Engine.cfg index fc797b0..4e39589 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_L3S_HM60_Engine.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_L3S_HM60_Engine.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_L3S_HM60_Engine]:NEEDS[RealPlume,SmokeScreen] //Ariane 4 second stage 1.875m engine L33 "Byrding" Liquid Fuel Engine +@PART[_Knes_L3S_L3S_HM60_Engine]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //Ariane 4 second stage 1.875m engine L33 "Byrding" Liquid Fuel Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_L3S_PAL.cfg b/GameData/RealPlume-Stock/Knes/_Knes_L3S_PAL.cfg index 425ef65..4c366aa 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_L3S_PAL.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_L3S_PAL.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_L3S_PAL]:NEEDS[RealPlume,SmokeScreen] // LRB Ariane "Drako" PAL Booster +@PART[_Knes_L3S_PAL]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // LRB Ariane "Drako" PAL Booster { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Mireille_Engine_09375.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Mireille_Engine_09375.cfg index 4d44e63..ec7fa4a 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Mireille_Engine_09375.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Mireille_Engine_09375.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Mireille_Engine_09375]:NEEDS[RealPlume,SmokeScreen] // +@PART[_Knes_Mireille_Engine_09375]:NEEDS[RealPlume,SmokeScreen,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Veronique_Engine_03125.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Veronique_Engine_03125.cfg index 88ce834..746dc64 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Veronique_Engine_03125.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Veronique_Engine_03125.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Veronique_Engine_03125]:FOR[RealPlume]:NEEDS[SmokeScreen] // AGI-E "Vekin" Engine +@PART[_Knes_Veronique_Engine_03125]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // AGI-E "Vekin" Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Knes/_Knes_Vesta_Engine_0625.cfg b/GameData/RealPlume-Stock/Knes/_Knes_Vesta_Engine_0625.cfg index fd807bc..887a225 100644 --- a/GameData/RealPlume-Stock/Knes/_Knes_Vesta_Engine_0625.cfg +++ b/GameData/RealPlume-Stock/Knes/_Knes_Vesta_Engine_0625.cfg @@ -1,4 +1,4 @@ -@PART[_Knes_Vesta_Engine_0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // LRBA-V "Gauntness" Engine +@PART[_Knes_Vesta_Engine_0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LRBA-V "Gauntness" Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Luciole/EnginesLiquid.cfg b/GameData/RealPlume-Stock/Luciole/EnginesLiquid.cfg index 77561f6..5737a8a 100644 --- a/GameData/RealPlume-Stock/Luciole/EnginesLiquid.cfg +++ b/GameData/RealPlume-Stock/Luciole/EnginesLiquid.cfg @@ -1,4 +1,4 @@ -@PART[_Luciole_Navier_Engine_03125]:NEEDS[zRealPlume,SmokeScreen,Luciole] +@PART[_Luciole_Navier_Engine_03125]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall] { @MODULE[ModuleEngines*] { @@ -25,7 +25,7 @@ } } -@PART[_Luciole_Navier_Engine_03125]:NEEDS[zRealPlume,SmokeScreen,Luciole]:AFTER[zzRealPlume] +@PART[_Luciole_Navier_Engine_03125]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall]:AFTER[zzRealPlume] { @EFFECTS { @@ -49,7 +49,7 @@ } } -@PART[_Luciole_Navier_Vaccum_Engine_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole] +@PART[_Luciole_Navier_Vaccum_Engine_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall] { @MODULE[ModuleEngines*] { @@ -76,7 +76,7 @@ plumeScale = 0.35 } } -@PART[_Luciole_Navier_Vaccum_Engine_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole]:AFTER[zzRealPlume] +@PART[_Luciole_Navier_Vaccum_Engine_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall]:AFTER[zzRealPlume] { @EFFECTS { @@ -102,7 +102,7 @@ -@PART[_Luciole_KickStage_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole] +@PART[_Luciole_KickStage_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall] { !EFFECTS {} @MODULE[ModuleEngines*] @@ -130,7 +130,7 @@ plumeScale = 0.1 } } -@PART[_Luciole_KickStage_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole]:AFTER[zzRealPlume] +@PART[_Luciole_KickStage_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall]:AFTER[zzRealPlume] { @EFFECTS { @@ -154,7 +154,7 @@ } } -@PART[_Luciole_Aerospike_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole] +@PART[_Luciole_Aerospike_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall] { @MODULE[ModuleEngines*] { @@ -184,7 +184,7 @@ blazeScale = 0.5 } } -@PART[_Luciole_Aerospike_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole]:AFTER[zzRealPlume] +@PART[_Luciole_Aerospike_0625]:NEEDS[zRealPlume,SmokeScreen,Luciole,!Waterfall]:AFTER[zzRealPlume] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1-1.cfg index 7d75012..6f9a704 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-ar1-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-ar1-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1c-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1c-1.cfg index cbc46f7..950a511 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1c-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-ar1c-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-ar1c-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-ar1c-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { @@ -11,7 +11,7 @@ transformName = thrustTransform localRotation = 0,0,0 localPosition = 0,0,0 - + emissionMult = 0.75 alphaMult = 0.8 saturationMult = 1 diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-1.cfg index 150e348..ca35588 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-m1d-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-m1d-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-vac-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-vac-1.cfg index d9cf338..b828173 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-vac-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-m1d-vac-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-m1d-vac-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] +@PART[nflv-engine-m1d-vac-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd701-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd701-1.cfg index a4199d9..cc0c6aa 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd701-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd701-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-rd701-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-rd701-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd704-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd704-1.cfg index d2994da..e3c6710 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd704-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rd704-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-rd704-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-rd704-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rs84-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rs84-1.cfg index e9d27c3..61d8016 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rs84-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rs84-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-rs84-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-rs84-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-1.cfg index e43d4e1..9ee8bc5 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-rutherford-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-rutherford-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-vac-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-vac-1.cfg index 2d7b253..6b74c2b 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-vac-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-rutherford-vac-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-rutherford-vac-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] +@PART[nflv-engine-rutherford-vac-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-stbe-kero-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-stbe-kero-1.cfg index 380a923..3a9e7d6 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-stbe-kero-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-stbe-kero-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-stbe-kero-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-stbe-kero-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-tr107-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-tr107-1.cfg index 6d503bd..7fd4267 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-tr107-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/NFLV/nflv-engine-tr107-1.cfg @@ -1,4 +1,4 @@ -@PART[nflv-engine-tr107-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles] // +@PART[nflv-engine-tr107-1]:NEEDS[SmokeScreen,RealPlume,NearFutureLaunchVehicles,!Waterfall] // { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/engine-lfo-25-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/engine-lfo-25-1.cfg index 8aeedfc..c2b41a3 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/engine-lfo-25-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/engine-lfo-25-1.cfg @@ -1,4 +1,4 @@ -@PART[engine-lfo-25-1]:FOR[RealPlume]:NEEDS[SmokeScreen] // RE-4 'Buzzard' Liquid Fuel Engine +@PART[engine-lfo-25-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // RE-4 'Buzzard' Liquid Fuel Engine { PLUME { @@ -13,7 +13,7 @@ speed = 0.8 emissionMult = 1 } - + @MODULE[ModuleEngines*] { %powerEffectName = Hydynelox-A7 diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-1.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-1.cfg index c62eb17..7c34c4b 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-1.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-1.cfg @@ -1,4 +1,4 @@ -@PART[engine-rocket-pack-1]:FOR[RealPlume]:NEEDS[SmokeScreen] // 64-8S Chickadee +@PART[engine-rocket-pack-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // 64-8S Chickadee { @MODULE[ModuleEngines*] { @@ -24,7 +24,7 @@ streamScale = 0.1 } } -@PART[engine-rocket-pack-1]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[engine-rocket-pack-1]:AFTER[zzRealPlume]:NEEDS[ReStock,!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-2.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-2.cfg index e62a1b5..3038208 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-2.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/engine-rocket-pack-2.cfg @@ -1,4 +1,4 @@ -@PART[engine-rocket-pack-2]:FOR[RealPlume]:NEEDS[SmokeScreen] // 96-8S Hummingbird +@PART[engine-rocket-pack-2]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // 96-8S Hummingbird { @MODULE[ModuleEngines*] { @@ -24,7 +24,7 @@ streamScale = 0.1 } } -@PART[engine-rocket-pack-2]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[engine-rocket-pack-2]:AFTER[zzRealPlume]:NEEDS[ReStock,!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-2.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-2.cfg index de50675..c4e16be 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-2.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-2.cfg @@ -1,4 +1,4 @@ -@PART[ionArgon-0625-2]:FOR[RealPlume]:NEEDS[SmokeScreen] // GW7201 'Gyro-2' Lensed Hall Thruster +@PART[ionArgon-0625-2]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // GW7201 'Gyro-2' Lensed Hall Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-3.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-3.cfg index 245e2ed..12e391f 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-3.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625-3.cfg @@ -1,4 +1,4 @@ -@PART[ionArgon-0625-3]:FOR[RealPlume]:NEEDS[SmokeScreen] // GW3 'Triplet' Nested-Channel Hall Thruster +@PART[ionArgon-0625-3]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // GW3 'Triplet' Nested-Channel Hall Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625.cfg index 1b48e26..eee8167 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/ionArgon-0625.cfg @@ -1,4 +1,4 @@ -@PART[ionArgon-0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // GW0101 'Gyro-1' Hall Thruster +@PART[ionArgon-0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // GW0101 'Gyro-1' Hall Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-2.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-2.cfg index d982e30..9f37909 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-2.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-2.cfg @@ -1,4 +1,4 @@ -@PART[ionXenon-0625-2]:FOR[RealPlume]:NEEDS[SmokeScreen] // FI-1124 'HI-SNAP' Ion Thruster +@PART[ionXenon-0625-2]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // FI-1124 'HI-SNAP' Ion Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-3.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-3.cfg index 0bed5b8..35e94b5 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-3.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625-3.cfg @@ -1,4 +1,4 @@ -@PART[ionXenon-0625-3]:FOR[RealPlume]:NEEDS[SmokeScreen] // FI-2154 'Jewel-4' Gridded Ion Thruster +@PART[ionXenon-0625-3]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // FI-2154 'Jewel-4' Gridded Ion Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625.cfg index 3103560..447a08e 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/ionXenon-0625.cfg @@ -1,4 +1,4 @@ -@PART[ionXenon-0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // IX-8219 'AFTER' Ion Thruster +@PART[ionXenon-0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // IX-8219 'AFTER' Ion Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-0625.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-0625.cfg index 30ea990..7d19b7a 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-0625.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-0625.cfg @@ -1,4 +1,4 @@ -@PART[mpdt-0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // LF-1 'Charon' MagnetoPlasmaDynamic Thruster +@PART[mpdt-0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LF-1 'Charon' MagnetoPlasmaDynamic Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-125.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-125.cfg index 0600d28..74cb503 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-125.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-125.cfg @@ -1,4 +1,4 @@ -@PART[mpdt-125]:FOR[RealPlume]:NEEDS[SmokeScreen] // LF-2 'Pytrios' MagnetoPlasmaDynamic Thruster +@PART[mpdt-125]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LF-2 'Pytrios' MagnetoPlasmaDynamic Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-25.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-25.cfg index 7fcdc39..195bf87 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-25.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/mpdt-25.cfg @@ -1,4 +1,4 @@ -@PART[mpdt-25]:FOR[RealPlume]:NEEDS[SmokeScreen] // LF-9 'Colossus' Magnetoplasmadyanmic Engine +@PART[mpdt-25]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LF-9 'Colossus' Magnetoplasmadyanmic Engine { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/orbital-engine-125.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/orbital-engine-125.cfg index a2b357c..2d6b8e9 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/orbital-engine-125.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/orbital-engine-125.cfg @@ -1,4 +1,4 @@ -@PART[orbital-engine-125]:FOR[RealPlume]:NEEDS[SmokeScreen] // LV-601 Oribital Maneuvering Engine +@PART[orbital-engine-125]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LV-601 Oribital Maneuvering Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-0625.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-0625.cfg index bbf49a5..9f22199 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-0625.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-0625.cfg @@ -1,4 +1,4 @@ -@PART[orbital-engine-0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // LV-95 Orbital Maneuvering Engine +@PART[orbital-engine-0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LV-95 Orbital Maneuvering Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-25.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-25.cfg index c866291..2e1fe35 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-25.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-25.cfg @@ -1,4 +1,4 @@ -@PART[orbital-engine-25]:FOR[RealPlume]:NEEDS[SmokeScreen] // LV-95-6 Orbital Maneuvering Engine Assembly +@PART[orbital-engine-25]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LV-95-6 Orbital Maneuvering Engine Assembly { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-375.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-375.cfg index 85ff005..44ed36f 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-375.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/orbitalEngine-375.cfg @@ -1,4 +1,4 @@ -@PART[orbital-engine-375]:FOR[RealPlume]:NEEDS[SmokeScreen] // LV-601-4 Orbital Maneuvering Engine Cluster +@PART[orbital-engine-375]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // LV-601-4 Orbital Maneuvering Engine Cluster { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/pit-0625.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/pit-0625.cfg index c5b00dd..1a53df8 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/pit-0625.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/pit-0625.cfg @@ -1,4 +1,4 @@ -@PART[pit-0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // KP-01 'Scintillator' Pulsed Inductive Thruster +@PART[pit-0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // KP-01 'Scintillator' Pulsed Inductive Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/pit-125.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/pit-125.cfg index d36fa23..17503d0 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/pit-125.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/pit-125.cfg @@ -1,4 +1,4 @@ -@PART[pit-125]:FOR[RealPlume]:NEEDS[SmokeScreen] // KP-XL 'Inductor' Pulsed Inductive Thruster +@PART[pit-125]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // KP-XL 'Inductor' Pulsed Inductive Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/pit-25.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/pit-25.cfg index 1eb2436..b1fe745 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/pit-25.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/pit-25.cfg @@ -1,4 +1,4 @@ -@PART[pit-25]:FOR[RealPlume]:NEEDS[SmokeScreen] // KX-XK 'Repulsor' Pulsed Inductive Thruster +@PART[pit-25]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // KX-XK 'Repulsor' Pulsed Inductive Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-0625.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-0625.cfg index 1be546a..dbe626b 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-0625.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-0625.cfg @@ -1,4 +1,4 @@ -@PART[vasimr-0625]:FOR[RealPlume]:NEEDS[SmokeScreen] // VX-100 'Hellcon' VASIMR Plasma Thruster +@PART[vasimr-0625]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // VX-100 'Hellcon' VASIMR Plasma Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-125.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-125.cfg index 75cf5f2..08a10c0 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-125.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-125.cfg @@ -1,4 +1,4 @@ -@PART[vasimr-125]:FOR[RealPlume]:NEEDS[SmokeScreen] // VW-200 'Magnotron' VASIMR Plasma Thruster +@PART[vasimr-125]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // VW-200 'Magnotron' VASIMR Plasma Thruster { PLUME { diff --git a/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-25.cfg b/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-25.cfg index 5c08f66..ba8d826 100644 --- a/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-25.cfg +++ b/GameData/RealPlume-Stock/NearFutureTechnologies/vasimr-25.cfg @@ -1,4 +1,4 @@ -@PART[vasimr-25]:FOR[RealPlume]:NEEDS[SmokeScreen] // VW-10K 'Cyclotron' VASIMR Plama Engine +@PART[vasimr-25]:FOR[RealPlume]:NEEDS[SmokeScreen,!Waterfall] // VW-10K 'Cyclotron' VASIMR Plama Engine { PLUME { @@ -21,7 +21,7 @@ name = VASIMIR_Xenon transformName = thrustTransform localRotation = 0,0,0 - + emissionMult = 1 fixedScale = 1 energy = 1 diff --git a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineKE-1.cfg b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineKE-1.cfg index 8138edc..e004b0a 100644 --- a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineKE-1.cfg +++ b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineKE-1.cfg @@ -1,8 +1,8 @@ -@PART[LiquidEngineKE-1]:NEEDS[ReStock]:AFTER[ReStock] +@PART[LiquidEngineKE-1]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[LiquidEngineKE-1]:NEEDS[SmokeScreen,ReStock] // Kerbodyne KE-1 'Mastodon' Liquid Fuel Engine +@PART[LiquidEngineKE-1]:NEEDS[SmokeScreen,ReStock,!WaterfallRestock] // Kerbodyne KE-1 'Mastodon' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-I2_Skiff.cfg b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-I2_Skiff.cfg index bf0d304..8ed0934 100644 --- a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-I2_Skiff.cfg +++ b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-I2_Skiff.cfg @@ -1,8 +1,8 @@ -@PART[LiquidEngineRE-I2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[LiquidEngineRE-I2]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[LiquidEngineRE-I2]:NEEDS[zRealPlume,SmokeScreen,ReStock]//RE-I2 'Skiff' Liquid Fuel Engine +@PART[LiquidEngineRE-I2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock]//RE-I2 'Skiff' Liquid Fuel Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-J10_Wolfhound.cfg b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-J10_Wolfhound.cfg index 3600850..c80b309 100644 --- a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-J10_Wolfhound.cfg +++ b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRE-J10_Wolfhound.cfg @@ -1,8 +1,8 @@ -@PART[LiquidEngineRE-J10]:NEEDS[ReStock]:AFTER[ReStock] +@PART[LiquidEngineRE-J10]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[LiquidEngineRE-J10]:NEEDS[zRealPlume,SmokeScreen,ReStock]// RE-J10 'Wolfhound' Liquid Fuel Engine +@PART[LiquidEngineRE-J10]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock]// RE-J10 'Wolfhound' Liquid Fuel Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRK-7_Kodiak.cfg b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRK-7_Kodiak.cfg index fcae7dc..aa1cb44 100644 --- a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRK-7_Kodiak.cfg +++ b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRK-7_Kodiak.cfg @@ -1,8 +1,8 @@ -@PART[LiquidEngineRK-7]:NEEDS[ReStock]:AFTER[ReStock] +@PART[LiquidEngineRK-7]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[LiquidEngineRK-7]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[LiquidEngineRK-7]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { @@ -31,7 +31,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[LiquidEngineRK-7]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[LiquidEngineRK-7]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRV-1_Cub.cfg b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRV-1_Cub.cfg index 692af3b..fdd5659 100644 --- a/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRV-1_Cub.cfg +++ b/GameData/RealPlume-Stock/ReStock/MH_LiquidEngineRV-1_Cub.cfg @@ -1,8 +1,8 @@ -@PART[LiquidEngineRV-1]:NEEDS[ReStock]:AFTER[ReStock] +@PART[LiquidEngineRV-1]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[LiquidEngineRV-1]:NEEDS[zRealPlume,SmokeScreen,ReStock] // RV-1 'Cub' Vernier Engine +@PART[LiquidEngineRV-1]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] // RV-1 'Cub' Vernier Engine { PLUME { @@ -29,7 +29,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[LiquidEngineRV-1]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[LiquidEngineRV-1]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/RAPIER_Old.txt b/GameData/RealPlume-Stock/ReStock/RAPIER_Old.txt new file mode 100644 index 0000000..28100c4 --- /dev/null +++ b/GameData/RealPlume-Stock/ReStock/RAPIER_Old.txt @@ -0,0 +1,43 @@ +// If the fancy Rapier plume causes low fps for you, please delete RAPIER.cfg and rename this file from RAPIER_OLD.txt to RAPIER_OLD.cfg +//A similar option is available for Stock as well in Squad folder + +@PART[RAPIER]:NEEDS[ReStock]:AFTER[ReStock] +{ + !EFFECTS {} +} +@PART[RAPIER]:NEEDS[zRealPlume,SmokeScreen,ReStock] // CR-7 R.A.P.I.E.R. Engine +{ + PLUME + { + name = Turbojet + transformName = thrustTransform + localRotation = 0,0,0 + localPosition = 0,0,-0.4 + fixedScale = 0.7 + energy = 0.8 + speed = 1 + emissionMult = 1.0 + } + PLUME + { + name = Hypergolic-Lower + transformName = thrustTransform + localRotation = 0,0,0 + plumePosition = 0,0,0 + flarePosition = 0,0,0.3 + plumeScale = 0.4 + flareScale = 0.4 + energy = 1 + speed = 1 + emissionMult = 1.0 + } + @MODULE[ModuleEngines*],0 + { + %powerEffectName = Turbojet + %spoolEffectName = Turbojet-Spool + } + @MODULE[ModuleEngines*],1 + { + %powerEffectName = Hypergolic-Lower + } +} diff --git a/GameData/RealPlume-Stock/ReStock/Size2LFB_TwinBoar.cfg b/GameData/RealPlume-Stock/ReStock/Size2LFB_TwinBoar.cfg index c82052a..90b36e8 100644 --- a/GameData/RealPlume-Stock/ReStock/Size2LFB_TwinBoar.cfg +++ b/GameData/RealPlume-Stock/ReStock/Size2LFB_TwinBoar.cfg @@ -1,8 +1,8 @@ -@PART[Size2LFB]:NEEDS[ReStock]:AFTER[ReStock] +@PART[Size2LFB]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[Size2LFB]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[Size2LFB]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] @@ -33,7 +33,7 @@ } } -@PART[Size2LFB]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[Size2LFB]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { @@ -49,7 +49,7 @@ //TurboExhaust -@PART[Size2LFB]:AFTER[zRealPlume]:NEEDS[ReStock] +@PART[Size2LFB]:AFTER[zRealPlume]:NEEDS[ReStock,!WaterfallRestock] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/Size3AdvancedEngine_Rhino.cfg b/GameData/RealPlume-Stock/ReStock/Size3AdvancedEngine_Rhino.cfg index 4fdfd13..0b69cdb 100644 --- a/GameData/RealPlume-Stock/ReStock/Size3AdvancedEngine_Rhino.cfg +++ b/GameData/RealPlume-Stock/ReStock/Size3AdvancedEngine_Rhino.cfg @@ -1,8 +1,8 @@ -@PART[Size3AdvancedEngine]:NEEDS[ReStock]:AFTER[ReStock] +@PART[Size3AdvancedEngine]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[Size3AdvancedEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[Size3AdvancedEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] @@ -31,7 +31,7 @@ plume2Scale = 1.7 } } -@PART[Size3AdvancedEngine]:NEEDS[ReStock]:AFTER[ReStock] +@PART[Size3AdvancedEngine]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/Size3EngineCluster_Mammoth.cfg b/GameData/RealPlume-Stock/ReStock/Size3EngineCluster_Mammoth.cfg index a57c44a..a025b0f 100644 --- a/GameData/RealPlume-Stock/ReStock/Size3EngineCluster_Mammoth.cfg +++ b/GameData/RealPlume-Stock/ReStock/Size3EngineCluster_Mammoth.cfg @@ -1,8 +1,8 @@ -@PART[Size3EngineCluster]:NEEDS[ReStock]:AFTER[ReStock] +@PART[Size3EngineCluster]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[Size3EngineCluster]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[Size3EngineCluster]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] diff --git a/GameData/RealPlume-Stock/ReStock/engineLargeSkipper.cfg b/GameData/RealPlume-Stock/ReStock/engineLargeSkipper.cfg index b9b4db1..5370c04 100644 --- a/GameData/RealPlume-Stock/ReStock/engineLargeSkipper.cfg +++ b/GameData/RealPlume-Stock/ReStock/engineLargeSkipper.cfg @@ -2,7 +2,7 @@ { !EFFECTS {} } -@PART[engineLargeSkipper]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[engineLargeSkipper]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStock/engineLargeSkipper_v2.cfg b/GameData/RealPlume-Stock/ReStock/engineLargeSkipper_v2.cfg index 457d921..752bc49 100644 --- a/GameData/RealPlume-Stock/ReStock/engineLargeSkipper_v2.cfg +++ b/GameData/RealPlume-Stock/ReStock/engineLargeSkipper_v2.cfg @@ -2,7 +2,7 @@ { !EFFECTS {} } -@PART[engineLargeSkipper_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[engineLargeSkipper_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStock/ionEngine_Dawn.cfg b/GameData/RealPlume-Stock/ReStock/ionEngine_Dawn.cfg index 1c6bf59..7153870 100644 --- a/GameData/RealPlume-Stock/ReStock/ionEngine_Dawn.cfg +++ b/GameData/RealPlume-Stock/ReStock/ionEngine_Dawn.cfg @@ -1,4 +1,4 @@ -@PART[ionEngine]:AFTER[ReStock] +@PART[ionEngine]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } @@ -21,4 +21,3 @@ %powerEffectName = Ion_Xenon_Gridded_NFP } } -:NEEDS[ReStock]:AFTER[ReStock] diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngine1-2_Mainsail.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngine1-2_Mainsail.cfg index 8d450ce..b04b649 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngine1-2_Mainsail.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngine1-2_Mainsail.cfg @@ -1,8 +1,8 @@ -@PART[liquidEngine1-2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[liquidEngine1-2]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[liquidEngine1-2]:NEEDS[zRealPlume,SmokeScreen,ReStock]//Mainsail +@PART[liquidEngine1-2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock]//Mainsail { @MODULE[ModuleEngines*] { @@ -31,7 +31,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[liquidEngine1-2]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[liquidEngine1-2]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngine2-2_v2_Poodle.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngine2-2_v2_Poodle.cfg index 6e6ae2b..5ee07f8 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngine2-2_v2_Poodle.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngine2-2_v2_Poodle.cfg @@ -1,8 +1,8 @@ -@PART[liquidEngine2-2_v2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[liquidEngine2-2_v2]:NEEDS[zRealPlume,ReStock,SmokeScreen,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[liquidEngine2-2_v2]:NEEDS[zRealPlume,ReStock,SmokeScreen] +@PART[liquidEngine2-2_v2]:NEEDS[zRealPlume,ReStock,SmokeScreen,!WaterfallRestock] { @MODULE[ModuleEngines*] { @@ -29,7 +29,7 @@ plumeScale = 1 } } -@PART[liquidEngine2-2_v2]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[liquidEngine2-2_v2]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngine2_Swivel.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngine2_Swivel.cfg index 3866f2e..20713ec 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngine2_Swivel.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngine2_Swivel.cfg @@ -1,8 +1,8 @@ -@PART[liquidEngine2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[liquidEngine2]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[liquidEngine2]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[liquidEngine2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { PLUME { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngine3_v2_Terrier.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngine3_v2_Terrier.cfg index 568a559..677be4d 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngine3_v2_Terrier.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngine3_v2_Terrier.cfg @@ -1,8 +1,8 @@ -@PART[liquidEngine3_v2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[liquidEngine3_v2]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[liquidEngine3_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[liquidEngine3_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngineMainsail_v2.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngineMainsail_v2.cfg index 0aabe10..0d06db4 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngineMainsail_v2.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngineMainsail_v2.cfg @@ -2,7 +2,7 @@ { !EFFECTS {} } -@PART[liquidEngineMainsail_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock]//Mainsail +@PART[liquidEngineMainsail_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock]//Mainsail { @MODULE[ModuleEngines*] { @@ -31,7 +31,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[liquidEngineMainsail_v2]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[liquidEngineMainsail_v2]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngineMini_v2_Spark.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngineMini_v2_Spark.cfg index 6912122..a98dcc2 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngineMini_v2_Spark.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngineMini_v2_Spark.cfg @@ -2,7 +2,7 @@ { !EFFECTS {} } -@PART[liquidEngineMini_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[liquidEngineMini_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { @@ -30,7 +30,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { @@ -43,7 +43,7 @@ } } } -@PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { @@ -70,7 +70,7 @@ } //Gas generator effect -@PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngineSSME_Vector.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngineSSME_Vector.cfg index 3ac63d6..fb36b08 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngineSSME_Vector.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngineSSME_Vector.cfg @@ -1,8 +1,8 @@ -@PART[SSME]:NEEDS[ReStock]:AFTER[ReStock] +@PART[SSME]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[SSME]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[SSME]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStock/liquidEngine_reliant.cfg b/GameData/RealPlume-Stock/ReStock/liquidEngine_reliant.cfg index 6846fd0..eb25441 100644 --- a/GameData/RealPlume-Stock/ReStock/liquidEngine_reliant.cfg +++ b/GameData/RealPlume-Stock/ReStock/liquidEngine_reliant.cfg @@ -1,8 +1,8 @@ -@PART[liquidEngine]:NEEDS[ReStock]:AFTER[ReStock] +@PART[liquidEngine]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[liquidEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock] +@PART[liquidEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] { @MODULE[ModuleEngines*] { @@ -31,7 +31,7 @@ } } //Patch in turbo exhaust and remove offset effects. -@PART[liquidEngine]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[liquidEngine]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { @@ -129,8 +129,7 @@ } } } -@PART[liquidEngine]:AFTER[zzRealPlume]:NEEDS[ReStock] -{ +@PART[liquidEngine]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] @EFFECTS { @Kerolox_LowerAlt diff --git a/GameData/RealPlume-Stock/ReStock/microEngine_v2_Ant.cfg b/GameData/RealPlume-Stock/ReStock/microEngine_v2_Ant.cfg index dbb27ec..7433820 100644 --- a/GameData/RealPlume-Stock/ReStock/microEngine_v2_Ant.cfg +++ b/GameData/RealPlume-Stock/ReStock/microEngine_v2_Ant.cfg @@ -1,8 +1,8 @@ -@PART[microEngine_v2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[microEngine_v2]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[microEngine_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock] // LV-1 "Ant" Liquid Fuel Engine +@PART[microEngine_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] // LV-1 "Ant" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/ReStock/nuclearEngine_NERV.cfg b/GameData/RealPlume-Stock/ReStock/nuclearEngine_NERV.cfg index afe8acf..00008d3 100644 --- a/GameData/RealPlume-Stock/ReStock/nuclearEngine_NERV.cfg +++ b/GameData/RealPlume-Stock/ReStock/nuclearEngine_NERV.cfg @@ -1,9 +1,9 @@ -@PART[nuclearEngine]:NEEDS[ReStock]:AFTER[ReStock] +@PART[nuclearEngine]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } //Patch for ReStock NERV without Kerbal Atomics Installed -@PART[nuclearEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,!KerbalAtomics] // LV-N "Nerv" Atomic Rocket Motor +@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,ReStock,!KerbalAtomics,!WaterfallRestock] // LV-N "Nerv" Atomic Rocket Motor { PLUME { @@ -32,7 +32,7 @@ } } //Vernier FX -@PART[nuclearEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,!KerbalAtomics]:FOR[zzRealPlume] +@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,ReStock,!KerbalAtomics,!WaterfallRestock]:FOR[zzRealPlume] { @EFFECTS { @@ -81,7 +81,7 @@ } //Patch for ReStock NERV with Kerbal Atomics and nucelar engines use LF patch Installed -@PART[nuclearEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,KerbalAtomics,NTRsUseLF] // LV-N "Nerv" Atomic Rocket Motor +@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,ReStock,KerbalAtomics,NTRsUseLF,!WaterfallRestock] // LV-N "Nerv" Atomic Rocket Motor { PLUME { @@ -110,7 +110,7 @@ } } //Vernier FX -@PART[nuclearEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,KerbalAtomics,NTRsUseLF]:FOR[zzRealPlume] +@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,ReStock,KerbalAtomics,NTRsUseLF,!WaterfallRestock]:FOR[zzRealPlume] { @EFFECTS { @@ -161,7 +161,7 @@ //Patch for ReStock NERV with Kerbal atomics installed and no NTR uses LF patch. // at AFTER:[zKerbalAtomics] KA makes NERV multimode so that it has LF and LH2 modes. It also inserts dedicated plume effects at this point. // This patch runs after that and manually creates the plume as normal RealPlume patching would attempt to make the plume at FOR:[zRealPlume] -@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,KerbalAtomics,ReStock,!NTRsUseLF]:FOR[zzKerbalAtomics] // LV-N "Nerv" Atomic Rocket Motor +@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,KerbalAtomics,ReStock,!NTRsUseLF,!WaterfallRestock]:FOR[zzKerbalAtomics] // LV-N "Nerv" Atomic Rocket Motor { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStock/omsEngine_Puff.cfg b/GameData/RealPlume-Stock/ReStock/omsEngine_Puff.cfg index 286be22..0762de6 100644 --- a/GameData/RealPlume-Stock/ReStock/omsEngine_Puff.cfg +++ b/GameData/RealPlume-Stock/ReStock/omsEngine_Puff.cfg @@ -1,8 +1,8 @@ -@PART[omsEngine]:NEEDS[ReStock]:AFTER[ReStock] +@PART[omsEngine]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[omsEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock] // O-10 "Puff" MonoPropellant Fuel Engine +@PART[omsEngine]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] // O-10 "Puff" MonoPropellant Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/ReStock/microEngineRadial_Spider.cfg b/GameData/RealPlume-Stock/ReStock/radialEngineMini_v2_spider.cfg similarity index 67% rename from GameData/RealPlume-Stock/ReStock/microEngineRadial_Spider.cfg rename to GameData/RealPlume-Stock/ReStock/radialEngineMini_v2_spider.cfg index 54de056..d2d8d0f 100644 --- a/GameData/RealPlume-Stock/ReStock/microEngineRadial_Spider.cfg +++ b/GameData/RealPlume-Stock/ReStock/radialEngineMini_v2_spider.cfg @@ -1,8 +1,8 @@ -@PART[radialEngineMini_v2]:NEEDS[ReStock]:AFTER[ReStock] +@PART[radialEngineMini_v2]:NEEDS[ReStock,!WaterfallRestock]:AFTER[ReStock] { !EFFECTS {} } -@PART[radialEngineMini_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock] // LV-1R "Spider" Liquid Fuel Engine +@PART[radialEngineMini_v2]:NEEDS[zRealPlume,SmokeScreen,ReStock,!WaterfallRestock] // LV-1R "Spider" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Boar.cfg b/GameData/RealPlume-Stock/ReStockPlus/Boar.cfg index 038d42e..df05f18 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Boar.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Boar.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-boar]:NEEDS[zRealPlume,SmokeScreen] +@PART[restock-engine-boar]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock] { @MODULE[ModuleEngines*] @@ -29,7 +29,7 @@ } } -@PART[Size2LFB]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[Size2LFB]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { @@ -44,7 +44,7 @@ } //TurboExhaust -@PART[restock-engine-boar]:AFTER[zRealPlume] +@PART[restock-engine-boar]:AFTER[zRealPlume]:NEEDS[ReStock,!WaterfallRestock] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Caravel.cfg b/GameData/RealPlume-Stock/ReStockPlus/Caravel.cfg index f0add8a..55f417a 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Caravel.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Caravel.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-caravel-1]:NEEDS[zRealPlume,SmokeScreen]//ReStock+ J2 +@PART[restock-engine-caravel-1]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock]//ReStock+ J2 { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Cherenkov_NTR.cfg b/GameData/RealPlume-Stock/ReStockPlus/Cherenkov_NTR.cfg index d060a46..b54193e 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Cherenkov_NTR.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Cherenkov_NTR.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-cherenkov]:NEEDS[zRealPlume,SmokeScreen] // +@PART[restock-engine-cherenkov]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock] // { PLUME { @@ -27,7 +27,7 @@ } } -@PART[restock-engine-cherenkov]:AFTER[zRealPlume] +@PART[restock-engine-cherenkov]:AFTER[zRealPlume]:NEEDS[RealPlume,SmokeScreen,!WaterfallRestock] // { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Corgi.cfg b/GameData/RealPlume-Stock/ReStockPlus/Corgi.cfg index 3de9795..dc60175 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Corgi.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Corgi.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-375-corgi]:NEEDS[zRealPlume,SmokeScreen] +@PART[restock-engine-375-corgi]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Panda.cfg b/GameData/RealPlume-Stock/ReStockPlus/Panda.cfg index f4c4540..8aa2347 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Panda.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Panda.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-panda-1]:NEEDS[zRealPlume,SmokeScreen] // +@PART[restock-engine-panda-1]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock] // { !EFFECTS {} PLUME @@ -26,7 +26,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[restock-engine-panda-1]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[restock-engine-panda-1]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Pug.cfg b/GameData/RealPlume-Stock/ReStockPlus/Pug.cfg index bc2e6ff..0ea5111 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Pug.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Pug.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-125-pug]:NEEDS[zRealPlume,SmokeScreen]//ReStock plus Pug +@PART[restock-engine-125-pug]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock]//ReStock plus Pug { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Schnauzer.cfg b/GameData/RealPlume-Stock/ReStockPlus/Schnauzer.cfg index 699c030..4b28845 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Schnauzer.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Schnauzer.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-schnauzer-1]:NEEDS[zRealPlume,SmokeScreen]//ReStock plus Apollo SPS +@PART[restock-engine-schnauzer-1]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock]//ReStock plus Apollo SPS { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Torch.cfg b/GameData/RealPlume-Stock/ReStockPlus/Torch.cfg index 08de9d5..9537033 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Torch.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Torch.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-torch]:NEEDS[zRealPlume,SmokeScreen] +@PART[restock-engine-torch]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Ursa.cfg b/GameData/RealPlume-Stock/ReStockPlus/Ursa.cfg index 436f420..4cd5921 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Ursa.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Ursa.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-ursa-1]:NEEDS[zRealPlume,SmokeScreen] +@PART[restock-engine-ursa-1]:NEEDS[zRealPlume,SmokeScreen,!WaterfallRestock] { !EFFECTS {} @MODULE[ModuleEngines*] @@ -28,7 +28,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[restock-engine-ursa-1]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[restock-engine-ursa-1]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStockPlus/Valiant.cfg b/GameData/RealPlume-Stock/ReStockPlus/Valiant.cfg index 1184ce5..98c88b9 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/Valiant.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/Valiant.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-125-valiant]:NEEDS[zRealPlume,SmokeScreen,ReStockPlus] +@PART[restock-engine-125-valiant]:NEEDS[zRealPlume,SmokeScreen,ReStockPlus,!WaterfallRestock] { @MODULE[ModuleEngines*] { @@ -27,7 +27,7 @@ } } //Custom adjustments to account for differing plume behaviour as ReStock FX transforms use Y+ axis. -@PART[restock-engine-125-valiant]:AFTER[zzRealPlume]:NEEDS[ReStock] +@PART[restock-engine-125-valiant]:AFTER[zzRealPlume]:NEEDS[ReStock,!WaterfallRestock] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/ReStockPlus/restock-engine-galleon-1.cfg b/GameData/RealPlume-Stock/ReStockPlus/restock-engine-galleon-1.cfg index 2ba0c50..9139f69 100644 --- a/GameData/RealPlume-Stock/ReStockPlus/restock-engine-galleon-1.cfg +++ b/GameData/RealPlume-Stock/ReStockPlus/restock-engine-galleon-1.cfg @@ -1,4 +1,4 @@ -@PART[restock-engine-galleon-1]:NEEDS[SmokeScreen,ReStockPlus] // Kerbodyne KE-1 'Mastodon' Liquid Fuel Engine +@PART[restock-engine-galleon-1]:NEEDS[SmokeScreen,ReStockPlus,!WaterfallRestock] // Kerbodyne KE-1 'Mastodon' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/RealPlume-Stock.version b/GameData/RealPlume-Stock/RealPlume-Stock.version index b805471..846b471 100644 --- a/GameData/RealPlume-Stock/RealPlume-Stock.version +++ b/GameData/RealPlume-Stock/RealPlume-Stock.version @@ -2,8 +2,8 @@ "NAME":"RealPlume - Stock","URL":"http://ksp-avc.cybutek.net/version.php?id=281", "DOWNLOAD":"https://github.com/KSP-RO/RealPlume-StockConfigs/releases", "CHANGE_LOG_URL":"https://github.com/KSP-RO/RealPlume-StockConfigs/wiki/Changelog", -"VERSION":{"MAJOR":4,"MINOR":0,"PATCH":1,"BUILD":0}, -"KSP_VERSION":{"MAJOR":1,"MINOR":9,"PATCH":1}, +"VERSION":{"MAJOR":4,"MINOR":0,"PATCH":6,"BUILD":0}, +"KSP_VERSION":{"MAJOR":1,"MINOR":11,"PATCH":2}, "KSP_VERSION_MIN":{"MAJOR":1,"MINOR":8,"PATCH":1}, -"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":9,"PATCH":99} +"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":12,"PATCH":99} } diff --git a/GameData/RealPlume-Stock/Space Launch System/R4D11.cfg b/GameData/RealPlume-Stock/Space Launch System/R4D11.cfg.off similarity index 100% rename from GameData/RealPlume-Stock/Space Launch System/R4D11.cfg rename to GameData/RealPlume-Stock/Space Launch System/R4D11.cfg.off diff --git a/GameData/RealPlume-Stock/Squad/RAPIER.cfg b/GameData/RealPlume-Stock/Squad/RAPIER.cfg index 4ebc8ee..c9fe8f7 100644 --- a/GameData/RealPlume-Stock/Squad/RAPIER.cfg +++ b/GameData/RealPlume-Stock/Squad/RAPIER.cfg @@ -1,4 +1,4 @@ -@PART[RAPIER]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // CR-7 R.A.P.I.E.R. Engine +@PART[RAPIER]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // CR-7 R.A.P.I.E.R. Engine { PLUME { @@ -59,7 +59,7 @@ } } //The stock model doesn't appear to have bypass ramjets -@PART[RAPIER]:FOR[zzRealPlume]:NEEDS[!ReStock] +@PART[RAPIER]:FOR[zzRealPlume]:NEEDS[!ReStock,!StockWaterfallEffects] { @EFFECTS { @@ -70,7 +70,7 @@ } } //The RAPIER has 4 smaller nozzles instead of one big nozzle, so just going by plumeScale makes it too quiet -@PART[RAPIER]:FOR[zzRealPlume]:NEEDS[!ReStock] +@PART[RAPIER]:FOR[zzRealPlume]:NEEDS[!ReStock,!StockWaterfallEffects] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Squad/RAPIER_OLD.txt b/GameData/RealPlume-Stock/Squad/RAPIER_OLD.txt new file mode 100644 index 0000000..bba514e --- /dev/null +++ b/GameData/RealPlume-Stock/Squad/RAPIER_OLD.txt @@ -0,0 +1,39 @@ +// If the fancy Rapier plume causes low fps for you, please delete RAPIER.cfg and rename this file from RAPIER_OLD.txt to RAPIER_OLD.cfg +//A similar option is available for reStock as well in that folder + +@PART[RAPIER]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // CR-7 R.A.P.I.E.R. Engine +{ + PLUME + { + name = Turbojet + transformName = thrustTransform + localRotation = 0,0,0 + localPosition = 0,0,-0.3 + fixedScale = 0.7 + energy = 0.8 + speed = 1 + emissionMult = 1.0 + } + PLUME + { + name = Hypergolic-Lower + transformName = thrustTransform + localRotation = 0,0,0 + plumePosition = 0,0,0.2 + flarePosition = 0,0,0.4 + plumeScale = 0.4 + flareScale = 0.6 + energy = 1 + speed = 1 + emissionMult = 1.0 + } + @MODULE[ModuleEngines*],0 + { + %powerEffectName = Turbojet + %spoolEffectName = Turbojet-Spool + } + @MODULE[ModuleEngines*],1 + { + %powerEffectName = Hypergolic-Lower + } +} diff --git a/GameData/RealPlume-Stock/Squad/Size3AdvancedEngine_Rhino.cfg b/GameData/RealPlume-Stock/Squad/Size3AdvancedEngine_Rhino.cfg index 421d5e3..868c2c6 100644 --- a/GameData/RealPlume-Stock/Squad/Size3AdvancedEngine_Rhino.cfg +++ b/GameData/RealPlume-Stock/Squad/Size3AdvancedEngine_Rhino.cfg @@ -1,4 +1,4 @@ -@PART[Size3AdvancedEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine +@PART[Size3AdvancedEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/Size3EngineCluster_Mammoth.cfg b/GameData/RealPlume-Stock/Squad/Size3EngineCluster_Mammoth.cfg index 46d1ff0..96cce0a 100644 --- a/GameData/RealPlume-Stock/Squad/Size3EngineCluster_Mammoth.cfg +++ b/GameData/RealPlume-Stock/Squad/Size3EngineCluster_Mammoth.cfg @@ -1,4 +1,4 @@ -@PART[Size3EngineCluster]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // S3 KS-25x4 "Mammoth" Liquid Fuel Engine +@PART[Size3EngineCluster]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // S3 KS-25x4 "Mammoth" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/engineLargeSkipper_v2.cfg b/GameData/RealPlume-Stock/Squad/engineLargeSkipper_v2.cfg index 61c8e05..750e1c7 100644 --- a/GameData/RealPlume-Stock/Squad/engineLargeSkipper_v2.cfg +++ b/GameData/RealPlume-Stock/Squad/engineLargeSkipper_v2.cfg @@ -1,4 +1,4 @@ -@PART[engineLargeSkipper_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RE-I5 "Skipper" Liquid Fuel Engine +@PART[engineLargeSkipper_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RE-I5 "Skipper" Liquid Fuel Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Squad/ionEngine_Dawn.cfg b/GameData/RealPlume-Stock/Squad/ionEngine_Dawn.cfg index fbbd9fe..d22e714 100644 --- a/GameData/RealPlume-Stock/Squad/ionEngine_Dawn.cfg +++ b/GameData/RealPlume-Stock/Squad/ionEngine_Dawn.cfg @@ -1,4 +1,4 @@ -@PART[ionEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // IX-6315 "Dawn" Electric Propulsion System +@PART[ionEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // IX-6315 "Dawn" Electric Propulsion System { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/jetEngineAfterburning.cfg b/GameData/RealPlume-Stock/Squad/jetEngineAfterburning.cfg index 55ef19d..0384988 100644 --- a/GameData/RealPlume-Stock/Squad/jetEngineAfterburning.cfg +++ b/GameData/RealPlume-Stock/Squad/jetEngineAfterburning.cfg @@ -1,4 +1,4 @@ -@PART[turboJet]:FOR[RealPlume]:NEEDS[SmokeScreen] // J-404 "Panther" Afterburning Turbofan +@PART[turboJet]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // J-404 "Panther" Afterburning Turbofan { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/jetEngineBasic.cfg b/GameData/RealPlume-Stock/Squad/jetEngineBasic.cfg index 9fa2dee..c18971c 100644 --- a/GameData/RealPlume-Stock/Squad/jetEngineBasic.cfg +++ b/GameData/RealPlume-Stock/Squad/jetEngineBasic.cfg @@ -1,4 +1,4 @@ -@PART[JetEngine]:FOR[RealPlume]:NEEDS[SmokeScreen] // J-33 "Wheesley" Turbofan Engine +@PART[JetEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // J-33 "Wheesley" Turbofan Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/jetEngineBig.cfg b/GameData/RealPlume-Stock/Squad/jetEngineBig.cfg index ce086a5..a13a0b8 100644 --- a/GameData/RealPlume-Stock/Squad/jetEngineBig.cfg +++ b/GameData/RealPlume-Stock/Squad/jetEngineBig.cfg @@ -1,4 +1,4 @@ -@PART[turboFanSize2]:FOR[RealPlume]:NEEDS[SmokeScreen] // J-90 "Goliath" Turbofan Engine +@PART[turboFanSize2]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // J-90 "Goliath" Turbofan Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/jetEngineTurbo.cfg b/GameData/RealPlume-Stock/Squad/jetEngineTurbo.cfg index 47ba4f9..1e69708 100644 --- a/GameData/RealPlume-Stock/Squad/jetEngineTurbo.cfg +++ b/GameData/RealPlume-Stock/Squad/jetEngineTurbo.cfg @@ -1,4 +1,4 @@ -@PART[turboFanEngine]:FOR[RealPlume]:NEEDS[SmokeScreen] // J-X4 "Whiplash" Turbo Ramjet Engine +@PART[turboFanEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // J-X4 "Whiplash" Turbo Ramjet Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngine2-2_v2_Poodle.cfg b/GameData/RealPlume-Stock/Squad/liquidEngine2-2_v2_Poodle.cfg index 513b2ed..98fee0f 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngine2-2_v2_Poodle.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngine2-2_v2_Poodle.cfg @@ -1,4 +1,4 @@ -@PART[liquidEngine2-2_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RE-L10 "Poodle" Liquid Fuel Engine +@PART[liquidEngine2-2_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RE-L10 "Poodle" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngine2_Swivel.cfg b/GameData/RealPlume-Stock/Squad/liquidEngine2_Swivel.cfg index 492d84f..f676135 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngine2_Swivel.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngine2_Swivel.cfg @@ -1,4 +1,4 @@ -@PART[liquidEngine2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // LV-T45 "Swivel" Liquid Fuel Engine +@PART[liquidEngine2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // LV-T45 "Swivel" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngine3_v2_Terrier.cfg b/GameData/RealPlume-Stock/Squad/liquidEngine3_v2_Terrier.cfg index 3e08b0c..70778a6 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngine3_v2_Terrier.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngine3_v2_Terrier.cfg @@ -1,4 +1,4 @@ -@PART[liquidEngine3_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // LV-909 "Terrier" Liquid Fuel Engine +@PART[liquidEngine3_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // LV-909 "Terrier" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngineAerospike.cfg b/GameData/RealPlume-Stock/Squad/liquidEngineAerospike.cfg index 76d5be2..15b6d4a 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngineAerospike.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngineAerospike.cfg @@ -1,8 +1,8 @@ -@PART[toroidalAerospike]:NEEDS[ReStock,SmokeScreen]:AFTER[ReStock] +@PART[toroidalAerospike]:NEEDS[ReStock,SmokeScreen,!StockWaterfallEffects]:AFTER[ReStock] { !EFFECTS {} } -@PART[toroidalAerospike]:NEEDS[zRealPlume,SmokeScreen] // T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine +@PART[toroidalAerospike]:NEEDS[zRealPlume,SmokeScreen,!StockWaterfallEffects] // T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngineMainsail_v2.cfg b/GameData/RealPlume-Stock/Squad/liquidEngineMainsail_v2.cfg index d0fbe44..205c9ee 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngineMainsail_v2.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngineMainsail_v2.cfg @@ -1,4 +1,4 @@ -@PART[liquidEngineMainsail_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RE-M3 "Mainsail" Liquid Fuel Engine +@PART[liquidEngineMainsail_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RE-M3 "Mainsail" Liquid Fuel Engine { @MODULE[ModuleEngines*] { @@ -26,7 +26,7 @@ flareScale = 0.15 } } -@PART[liquidEngineMainsail_v2]:AFTER[zzRealPlume]:NEEDS[!ReStock] +@PART[liquidEngineMainsail_v2]:AFTER[zzRealPlume]:NEEDS[!ReStock,!StockWaterfallEffects] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngineMini_v2_Spark.cfg b/GameData/RealPlume-Stock/Squad/liquidEngineMini_v2_Spark.cfg index 6d61335..61c1a55 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngineMini_v2_Spark.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngineMini_v2_Spark.cfg @@ -1,4 +1,4 @@ -@PART[liquidEngineMini_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // 48-7S "Spark" Liquid Fuel Engine +@PART[liquidEngineMini_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // 48-7S "Spark" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngineSSME.cfg b/GameData/RealPlume-Stock/Squad/liquidEngineSSME.cfg index 0fc7bef..cf9e6e3 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngineSSME.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngineSSME.cfg @@ -1,4 +1,4 @@ -@PART[SSME]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // S3 KS-25 "Vector" Liquid Fuel Engine +@PART[SSME]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // S3 KS-25 "Vector" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/liquidEngine_Reliant.cfg b/GameData/RealPlume-Stock/Squad/liquidEngine_Reliant.cfg index ac6834f..78e4b4b 100644 --- a/GameData/RealPlume-Stock/Squad/liquidEngine_Reliant.cfg +++ b/GameData/RealPlume-Stock/Squad/liquidEngine_Reliant.cfg @@ -1,4 +1,4 @@ -@PART[liquidEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // LV-T30 "Reliant" Liquid Fuel Engine +@PART[liquidEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // LV-T30 "Reliant" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/microEngine_v2_Ant.cfg b/GameData/RealPlume-Stock/Squad/microEngine_v2_Ant.cfg index 4f61c55..84fafa9 100644 --- a/GameData/RealPlume-Stock/Squad/microEngine_v2_Ant.cfg +++ b/GameData/RealPlume-Stock/Squad/microEngine_v2_Ant.cfg @@ -1,4 +1,4 @@ -@PART[microEngine_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // LV-1 "Ant" Liquid Fuel Engine +@PART[microEngine_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // LV-1 "Ant" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/miniJet.cfg b/GameData/RealPlume-Stock/Squad/miniJet.cfg index 8a17db6..614b7a4 100644 --- a/GameData/RealPlume-Stock/Squad/miniJet.cfg +++ b/GameData/RealPlume-Stock/Squad/miniJet.cfg @@ -1,4 +1,4 @@ -@PART[miniJetEngine]:FOR[RealPlume]:NEEDS[SmokeScreen] // J-20 "Juno" Basic Jet Engine +@PART[miniJetEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // J-20 "Juno" Basic Jet Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/nuclearEngine_NERV.cfg b/GameData/RealPlume-Stock/Squad/nuclearEngine_NERV.cfg index f50e837..bcba5f1 100644 --- a/GameData/RealPlume-Stock/Squad/nuclearEngine_NERV.cfg +++ b/GameData/RealPlume-Stock/Squad/nuclearEngine_NERV.cfg @@ -1,5 +1,5 @@ //Patch for NERV without Kerbal Atomics Installed -@PART[nuclearEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!KerbalAtomics] // LV-N "Nerv" Atomic Rocket Motor +@PART[nuclearEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!KerbalAtomics,!StockWaterfallEffects] // LV-N "Nerv" Atomic Rocket Motor { PLUME { @@ -28,7 +28,7 @@ } } //Patch for NERV with Kerbal Atomics and nucelar engines use LF patch Installed -@PART[nuclearEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,KerbalAtomics,NTRsUseLF,!ReStock] // LV-N "Nerv" Atomic Rocket Motor +@PART[nuclearEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,KerbalAtomics,NTRsUseLF,!ReStock,!StockWaterfallEffects] // LV-N "Nerv" Atomic Rocket Motor { PLUME { @@ -59,7 +59,7 @@ //Patch for NERV with Kerbal atomics installed and no NTR uses LF patch. // at AFTER:[zKerbalAtomics] KA makes NERV multimode so that it has LF and LH2 modes. It also inserts dedicated plume effects at this point. // This patch runs after that and manually creates the plume as normal RealPlume patching would attempt to make the plume at FOR:[zRealPlume] -@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,KerbalAtomics,!ReStock,!NTRsUseLF]:FOR[zzKerbalAtomics] +@PART[nuclearEngine]:NEEDS[RealPlume,SmokeScreen,KerbalAtomics,!ReStock,!NTRsUseLF,!StockWaterfallEffects]:FOR[zzKerbalAtomics] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/Squad/omsEngine_Puff.cfg b/GameData/RealPlume-Stock/Squad/omsEngine_Puff.cfg index 4482282..86774d0 100644 --- a/GameData/RealPlume-Stock/Squad/omsEngine_Puff.cfg +++ b/GameData/RealPlume-Stock/Squad/omsEngine_Puff.cfg @@ -1,4 +1,4 @@ -@PART[omsEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // O-10 "Puff" MonoPropellant Fuel Engine +@PART[omsEngine]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // O-10 "Puff" MonoPropellant Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/radialEngineMini_v2_Spider.cfg b/GameData/RealPlume-Stock/Squad/radialEngineMini_v2_Spider.cfg index cd7a7f2..6332af6 100644 --- a/GameData/RealPlume-Stock/Squad/radialEngineMini_v2_Spider.cfg +++ b/GameData/RealPlume-Stock/Squad/radialEngineMini_v2_Spider.cfg @@ -1,4 +1,4 @@ -@PART[radialEngineMini_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // LV-1R "Spider" Liquid Fuel Engine +@PART[radialEngineMini_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // LV-1R "Spider" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/radialLiquidEngine1-2.cfg b/GameData/RealPlume-Stock/Squad/radialLiquidEngine1-2.cfg index b2576b0..9f8f32f 100644 --- a/GameData/RealPlume-Stock/Squad/radialLiquidEngine1-2.cfg +++ b/GameData/RealPlume-Stock/Squad/radialLiquidEngine1-2.cfg @@ -1,4 +1,4 @@ -@PART[radialLiquidEngine1-2]:FOR[RealPlume]:NEEDS[SmokeScreen] // Mk-55 "Thud" Liquid Fuel Engine +@PART[radialLiquidEngine1-2]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // Mk-55 "Thud" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/Squad/smallRadialEngineTwitch_v2.cfg b/GameData/RealPlume-Stock/Squad/smallRadialEngineTwitch_v2.cfg index 96472df..b94bc12 100644 --- a/GameData/RealPlume-Stock/Squad/smallRadialEngineTwitch_v2.cfg +++ b/GameData/RealPlume-Stock/Squad/smallRadialEngineTwitch_v2.cfg @@ -1,4 +1,4 @@ -@PART[smallRadialEngine_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // 24-77 "Twitch" Liquid Fuel Engine +@PART[smallRadialEngine_v2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // 24-77 "Twitch" Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineKE-1.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineKE-1.cfg index 31db7d3..4ebbd3e 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineKE-1.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineKE-1.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineKE-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // Kerbodyne KE-1 'Mastodon' Liquid Fuel Engine +@PART[LiquidEngineKE-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // Kerbodyne KE-1 'Mastodon' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-T91.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-T91.cfg index 7688ab1..61ca18d 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-T91.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-T91.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineLV-T91]:FOR[RealPlume]:NEEDS[SmokeScreen] // LV-T91 'Cheetah' Liquid Fuel Engine +@PART[LiquidEngineLV-T91]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // LV-T91 'Cheetah' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-TX87.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-TX87.cfg index 18f0ae2..06072e6 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-TX87.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineLV-TX87.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineLV-TX87]:FOR[RealPlume]:NEEDS[SmokeScreen] // LV-TX87 'Bobcat' Liquid Fuel Engine +@PART[LiquidEngineLV-TX87]:FOR[RealPlume]:NEEDS[SmokeScreen,!StockWaterfallEffects] // LV-TX87 'Bobcat' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-I2_Skiff.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-I2_Skiff.cfg index e8a95eb..46f7124 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-I2_Skiff.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-I2_Skiff.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineRE-I2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RE-I2 'Skiff' Liquid Fuel Engine +@PART[LiquidEngineRE-I2]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RE-I2 'Skiff' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-J10_Wolfhound.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-J10_Wolfhound.cfg index 775c783..0cb9280 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-J10_Wolfhound.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRE-J10_Wolfhound.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineRE-J10]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RE-J10 'Wolfhound' Liquid Fuel Engine +@PART[LiquidEngineRE-J10]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RE-J10 'Wolfhound' Liquid Fuel Engine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRK-7_Kodiak.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRK-7_Kodiak.cfg index af588ca..494ce36 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRK-7_Kodiak.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRK-7_Kodiak.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineRK-7]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RK-7 'Kodiak' Liquid Fueled Enine +@PART[LiquidEngineRK-7]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RK-7 'Kodiak' Liquid Fueled Enine { PLUME { diff --git a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRV-1.cfg b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRV-1.cfg index 5f5d8d9..0d05764 100644 --- a/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRV-1.cfg +++ b/GameData/RealPlume-Stock/SquadExpansion/LiquidEngineRV-1.cfg @@ -1,4 +1,4 @@ -@PART[LiquidEngineRV-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // RV-1 'Cub' Vernier Engine +@PART[LiquidEngineRV-1]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock,!StockWaterfallEffects] // RV-1 'Cub' Vernier Engine { PLUME { diff --git a/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_1.cfg index 209d985..1f56b37 100644 --- a/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_1.cfg @@ -1,4 +1,4 @@ -@PART[ALV_1_Engine_1]:NEEDS[RealPlume,SmokeScreen] //A-IF1 Boosters Stage +@PART[ALV_1_Engine_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //A-IF1 Boosters Stage { PLUME { diff --git a/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_2.cfg b/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_2.cfg index ae4ff20..6d6780d 100644 --- a/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_2.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/ALV_1_Engine_2.cfg @@ -1,4 +1,4 @@ -@PART[ALV_1_Engine_2]:NEEDS[RealPlume,SmokeScreen] //A-IF1 Boosters Stage +@PART[ALV_1_Engine_2]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //A-IF1 Boosters Stage { PLUME { diff --git a/GameData/RealPlume-Stock/TantaresLV/ALV_2_Engine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/ALV_2_Engine_1.cfg index 1a80d73..c0f5f11 100644 --- a/GameData/RealPlume-Stock/TantaresLV/ALV_2_Engine_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/ALV_2_Engine_1.cfg @@ -1,4 +1,4 @@ -@PART[ALV_2_Engine_1]:NEEDS[RealPlume,SmokeScreen] //A-H0T Rocket Motor +@PART[ALV_2_Engine_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //A-H0T Rocket Motor { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/TantaresLV/ALV_3_Engine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/ALV_3_Engine_1.cfg index cfedb6c..7f9c6da 100644 --- a/GameData/RealPlume-Stock/TantaresLV/ALV_3_Engine_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/ALV_3_Engine_1.cfg @@ -1,4 +1,4 @@ -@PART[ALV_3_Engine_1]:NEEDS[RealPlume,SmokeScreen] //A-MW5 Rocket Motor +@PART[ALV_3_Engine_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //A-MW5 Rocket Motor { PLUME { @@ -9,7 +9,7 @@ energy = 1 speed = 1 emissionMult = 1 - + flarePosition = 0,0,-0.3 flareScale = 0.3 diff --git a/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_Engine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_Engine_1.cfg index c71c165..db17244 100644 --- a/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_Engine_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_Engine_1.cfg @@ -1,4 +1,4 @@ -@PART[AndromedaUS_Engine_1]:NEEDS[zRealPlume,SmokeScreen] +@PART[AndromedaUS_Engine_1]:NEEDS[zRealPlume,SmokeScreen,!Waterfall] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_VernierEngine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_VernierEngine_1.cfg index 98d48f1..e434ae3 100644 --- a/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_VernierEngine_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/AndromedaUS_VernierEngine_1.cfg @@ -1,4 +1,4 @@ -@PART[AndromedaUS_VernierEngine_1]:NEEDS[zRealPlume,SmokeScreen] +@PART[AndromedaUS_VernierEngine_1]:NEEDS[zRealPlume,SmokeScreen,!Waterfall] { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_1.cfg b/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_1.cfg index 093aad9..ccec48b 100644 --- a/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_1.cfg @@ -1,4 +1,4 @@ -@PART[chara_lv_engine_s0p5_1]:NEEDS[RealPlume,SmokeScreen] //Kosmos 2I first stage. UDMH+NTO +@PART[chara_lv_engine_s0p5_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //Kosmos 2I first stage. UDMH+NTO { PLUME { diff --git a/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_2.cfg b/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_2.cfg index 32d4b79..eca936a 100644 --- a/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_2.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/chara_lv_engine_s0p5_2.cfg @@ -1,4 +1,4 @@ -@PART[chara_lv_engine_s0p5_2]:NEEDS[zRealPlume,SmokeScreen] +@PART[chara_lv_engine_s0p5_2]:NEEDS[zRealPlume,SmokeScreen,!Waterfall] { !EFFECTS{} PLUME diff --git a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_1.cfg b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_1.cfg index e39315c..4663924 100644 --- a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_1.cfg @@ -1,4 +1,4 @@ -@PART[corvus_lv_bare_engine_s1_1]:NEEDS[RealPlume,SmokeScreen] //Kosmos first stage bare +@PART[corvus_lv_bare_engine_s1_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //Kosmos first stage bare { PLUME { diff --git a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_2.cfg b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_2.cfg index 4057a7d..ec4b7d4 100644 --- a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_2.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_bare_engine_s1_2.cfg @@ -1,4 +1,4 @@ -@PART[corvus_lv_bare_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen]//Kosmos 3M upper stage bare +@PART[corvus_lv_bare_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen,!Waterfall]//Kosmos 3M upper stage bare { @MODULE[ModuleEngines*] { @@ -24,7 +24,7 @@ streamScale = 0.5 } } -@PART[corvus_lv_bare_engine_s1_2]:FOR[zzRealPlume] +@PART[corvus_lv_bare_engine_s1_2]:FOR[zzRealPlume]:NEEDS[RealPlume,!Waterfall] { @EFFECTS { diff --git a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_1.cfg b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_1.cfg index 9f20c47..af4af98 100644 --- a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_1.cfg @@ -1,4 +1,4 @@ -@PART[corvus_lv_engine_s1_1]:NEEDS[RealPlume,SmokeScreen] //Kosmos first stage bare +@PART[corvus_lv_engine_s1_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //Kosmos first stage bare { PLUME { diff --git a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_2.cfg b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_2.cfg index 6fcc846..c9b5343 100644 --- a/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_2.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/corvus_lv_engine_s1_2.cfg @@ -1,4 +1,4 @@ -@PART[corvus_lv_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen]//Kosmos 3M upper stage +@PART[corvus_lv_engine_s1_2]:NEEDS[zRealPlume,SmokeScreen,!Waterfall]//Kosmos 3M upper stage { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/TantaresLV/delphini_us_engine_s1_1.cfg b/GameData/RealPlume-Stock/TantaresLV/delphini_us_engine_s1_1.cfg index dae64da..ac2fd5d 100644 --- a/GameData/RealPlume-Stock/TantaresLV/delphini_us_engine_s1_1.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/delphini_us_engine_s1_1.cfg @@ -1,4 +1,4 @@ -@PART[delphini_us_engine_s1_1]:NEEDS[RealPlume,SmokeScreen] //Briz engine +@PART[delphini_us_engine_s1_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] //Briz engine { @MODULE[ModuleEngines*] { diff --git a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_1_SOYUZ_RD108.cfg b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_1_SOYUZ_RD108.cfg index eee40b0..5558708 100644 --- a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_1_SOYUZ_RD108.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_1_SOYUZ_RD108.cfg @@ -1,6 +1,6 @@ //Soyuz core 1st stage RD108 "Hagehval" Rocket Engine -@PART[tantares_lv_engine_s1_1]:NEEDS[RealPlume,SmokeScreen] +@PART[tantares_lv_engine_s1_1]:NEEDS[RealPlume,SmokeScreen,!Waterfall] { @MODULE[ModuleEngines*] { @@ -30,7 +30,7 @@ } } -@PART[tantares_lv_engine_s1_1]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen] +@PART[tantares_lv_engine_s1_1]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen,!Waterfall] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_3_SOYUZ_RD0110_15.cfg b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_3_SOYUZ_RD0110_15.cfg index d1f6a05..57e3c15 100644 --- a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_3_SOYUZ_RD0110_15.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1_3_SOYUZ_RD0110_15.cfg @@ -1,4 +1,4 @@ -@PART[tantares_lv_engine_s1_3,tantares_lv_engine_s1p2_3]:NEEDS[zRealPlume,SmokeScreen] //Tantares RD-0110A "Litenugle" Rocket Engine 1.25m (and optional 1.5m version) +@PART[tantares_lv_engine_s1_3,tantares_lv_engine_s1p2_3]:NEEDS[zRealPlume,SmokeScreen,!Waterfall] //Tantares RD-0110A "Litenugle" Rocket Engine 1.25m (and optional 1.5m version) { @MODULE[ModuleEngines*] { @@ -26,7 +26,7 @@ } } -@PART[tantares_lv_engine_s1_3,tantares_lv_engine_s1p2_3]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen] +@PART[tantares_lv_engine_s1_3,tantares_lv_engine_s1p2_3]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen,!Waterfall] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_2_SOYUZ_RD107.cfg b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_2_SOYUZ_RD107.cfg index 9094615..18ae2d9 100644 --- a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_2_SOYUZ_RD107.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_2_SOYUZ_RD107.cfg @@ -1,6 +1,6 @@ //Soyuz booster engine RD107 "Hagesegl" Rocket Engine -@PART[tantares_lv_engine_s1p5_2]:NEEDS[zRealPlume,SmokeScreen] +@PART[tantares_lv_engine_s1p5_2]:NEEDS[zRealPlume,SmokeScreen,!Waterfall] { @MODULE[ModuleEngines*] { @@ -30,7 +30,7 @@ } } -@PART[tantares_lv_engine_s1p5_2]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen] +@PART[tantares_lv_engine_s1p5_2]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen,!Waterfall] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_3_SOYUZ_RD0110_1875.cfg b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_3_SOYUZ_RD0110_1875.cfg index f511fca..e4cb1d9 100644 --- a/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_3_SOYUZ_RD0110_1875.cfg +++ b/GameData/RealPlume-Stock/TantaresLV/tantares_lv_engine_s1p5_3_SOYUZ_RD0110_1875.cfg @@ -1,4 +1,4 @@ -@PART[tantares_lv_engine_s1p5_3]:NEEDS[zRealPlume,SmokeScreen] //SOYUZ RD-0110 "Hageugle" Rocket Engine +@PART[tantares_lv_engine_s1p5_3]:NEEDS[zRealPlume,SmokeScreen,!Waterfall] //SOYUZ RD-0110 "Hageugle" Rocket Engine { @MODULE[ModuleEngines*] { @@ -26,7 +26,7 @@ } } -@PART[tantares_lv_engine_s1p5_3]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen] +@PART[tantares_lv_engine_s1p5_3]:AFTER[RealPlume]:NEEDS[RealPlume,SmokeScreen,!Waterfall] { %EFFECTS { diff --git a/GameData/RealPlume-Stock/TantaresLV/zDeprecated_CLV_1_Engine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/zDeprecated_CLV_1_Engine_1.cfg deleted file mode 100644 index 3316a2d..0000000 --- a/GameData/RealPlume-Stock/TantaresLV/zDeprecated_CLV_1_Engine_1.cfg +++ /dev/null @@ -1,25 +0,0 @@ -@PART[CLV_1_Engine_1]:NEEDS[RealPlume,SmokeScreen] //C-14U "Krabbe" Rocket Engine //DEPRECATED -{ - PLUME - { - name = Hypergolic-Upper - transformName = thrustTransform - localRotation = 0,0,0 - localRotation = 0,0,0 - plumePosition = 0,0,0.25 - flarePosition = 0,0,0.25 - plumeScale = 0.5 - flareScale = 0.7 - energy = 1 - speed = 1 - } - @MODULE[ModuleEngines*],0 - { - %powerEffectName = Hypergolic-Upper - } - //Remove extra effects - @EFFECTS - { - !running_main{} - } -} diff --git a/GameData/RealPlume-Stock/TantaresLV/zDeprectaed_CLV_2_Engine_1.cfg b/GameData/RealPlume-Stock/TantaresLV/zDeprectaed_CLV_2_Engine_1.cfg deleted file mode 100644 index ee24282..0000000 --- a/GameData/RealPlume-Stock/TantaresLV/zDeprectaed_CLV_2_Engine_1.cfg +++ /dev/null @@ -1,31 +0,0 @@ -@PART[CLV_2_Engine_1]:NEEDS[RealPlume,SmokeScreen] //C-S3M -{ - PLUME - { - name = Hypergolic-Upper - transformName = thrustTransform - localRotation = 0,0,0 - localPosition = 0,0,0.25 - fixedScale = 0.8 - energy = 1 - speed = 1 - } - PLUME - { - name = Hypergolic-Vernier - transformName = vernierTransform - localRotation = 0,0,0 - localPosition = 0,0,0.9 - fixedScale = 1 - energy = 1 - speed = 1 - } - @MODULE[ModuleEngines*],0 - { - %powerEffectName = Hypergolic-Upper - } - @MODULE[ModuleEngines*],1 - { - %powerEffectName = Hypergolic-Vernier - } -} diff --git a/RealPlume-StockConfigs.netkan b/RealPlume-StockConfigs.netkan index a7a212c..401604f 100644 --- a/RealPlume-StockConfigs.netkan +++ b/RealPlume-StockConfigs.netkan @@ -1,14 +1,14 @@ { "spec_version" : "v1.4", "$kref" : "#/ckan/github/KSP-RO/RealPlume-StockConfigs", - "ksp_version_min" : "1.8.1", - "ksp_version_max" : "1.9.99", + "$vref" : "#/ckan/ksp-avc", "name" : "Real Plume - Stock Configs", - "author" : [ "Zorg", "Nhawks1717", "Felger" ], + "author" : [ "Zorg", "Nhawks1717", "Felger" ], "identifier" : "RealPlume-StockConfigs", "abstract" : "A set of configs for RealPlume to support stock and many mods with expanding Smokescreen plumes. Requires RealPlume and Smokescreen to function", "license" : "CC-BY-NC-SA", "depends" : [ + { "name" : "ModuleManager" }, { "name" : "RealPlume" } ], "suggests" : [ @@ -40,7 +40,7 @@ ], "provides" : [ "RealPlumeConfigs" ], "resources" : { - "homepage" : "https://forum.kerbalspaceprogram.com/index.php?/topic/188033-173-realplume-stock-v140-06sep19/" + "homepage" : "https://forum.kerbalspaceprogram.com/index.php?/topic/188033-173-realplume-stock-v140-06sep19/" }, "install" : [ {