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Chair: Melinda Cohoon
Kart Racing at the Fall of the Berlin Wall: Game Jams as Scholarly Inquiry in the History Classroom
R. C. Miessler (Gettysburg College) and Greg Lord (Northeastern University)
Community Devs: How an Appalachian Non-profit Supports Indie Game Makers
Heather Cole (MonRiverGames and West Virginia University)
Cyber-Play: Interactive Digital Storytelling
Sara Cantwell (SUNY Potsdam)
Chairs: Elisa Beshero-Bondar, Lauren Liebe, Joel Hunt
Embracing the Glitch
Amanda Licastro (Swarthmore College)
Designing and Building a VR Game for Primary Source Literacy
Jasmine Clark (Temple University)
Quantifying Kissinger
Micki Kaufman (Graduate Center of the City University of New York)
Chair: Joel Hunt
I Have NoSleep, and I Must Read: Re-Mediation and Hybrid Genres on Reddit’s r/NoSleep
Caden Holbrook (University of Louisville)
Being an ‘ICHINA’ Online – Everyday Discursive (Re)production of Internet-Mediated Chinese National Identity in the Era of Consumerism and Fandom
Zhiwei Wang (University of Edinburgh)
Digital Iran Reloaded: Iranian Gamers vs the Islamic Republic of Iran
Melinda Cohoon (University of Washington)
Chair: Maria Doyle
Wilderness Walk: Computational Literary Approaches to the Digital Environmental Humanities
Zach Whalen (University of Mary Washington)
From Data to Discovery: Unraveling language patterns with Corpus Linguistics
Massimo Verzella (Penn State Behrend)
Professionalization and Play: Digital Portfolio Design on Substack
Maureen Gallagher (University of Pittsburgh)
Chair: Chandni Naidu
Art + Data Workshop
Chelsea Gunn and Liz Monk (University of Pittsburgh)
Chair: Amanda Licastro
- Temporal Weaving: Environmentalist Discourse, and Generative Cinematic Deconstruction in
The Chautauqua County Almanac
Tommy Hartung (Penn State Behrend)
Art from the Archives: Engaging Creativity With Historic Textual Descriptions of Art Works
Jacob Gordon (Pennsylvania State University)
Making Space: Building Virtual Museums and Imagining Audiences in the Humanities Classroom
Mariah Kupfner (Penn State Harrisburg)
Chair: Chandni Naidu
Location-based Storytelling with WordPress: Green Book Cleveland and Queer Cleveland
J. Mark Souther, Erin J. Bell, Riley Habyl, Elena Solá, and Bali White (Cleveland State University)
Chair: Melinda Cohoon
Shaping sympathetic classroom communities: Interactive games about mental health
Kristine Kelly (Case Western Reserve University)
Medical Humanities: Surgery Simulations
Stephanie Kinzinger (University of North Carolina at Chapel Hill)
Overdose: A Game in Development
Nathan Hammer (Penn State Behrend)
Chair: Lauren Liebe
Chair: Manoj Singh Rana
Language Games : What Artificial Languages can Teach Us
Patrick Juola (Duquesne University)
Gaming Multilinguality with Student Teams: The Unfolding Story of Tower of Babel: HathiTrust Edition
Ali Bolcakan & Christi Merrill (University of Michigan)
Kvasir's Algorithm: Developing an Algorithmic Model of Old Norse dróttkvætt Meters for Machine-Assisted Scansion
Jasper Sachsenmeier (Penn State Behrend)
Chair: Owen Hitt
Launching a 3D Printing Initiative
Dr. Mark Gallimore and Tyler Kron-Piatek (Canisius University)
Chair: Melinda Cohoon
MUD, Metroid, and Mortal Kombat: Pedagogical Approaches to Video Game History
Lauren Liebe (Penn State Behrend)
Preserving Play: A Tale of Two SimCities
Daniel Johnson (University of Notre Dame)
Anything Not Saved Will Be Lost: Video Games as Archives in the Humanities Classroom
R.C. Miessler and Bill O’Hara (Gettysburg College)
Chair: Elisa Beshero-Bondar
Developing StoryWorlds ITK (Indigenous Traditional Knowledge)
Dmitriy Babichenko (University of Pittsburgh)
Challenges in Exploratory Data Analysis: Space in Spanish-Language Literature Workshop
Jennifer Isasi and Joshua Ortiz Baco (Pennsylvania State University & University of Tennessee)
The Chilean Parlamentos: Using XML to Create a Translation-to-Public Workflow
Pilar Herr, Bill Campbell, and Sean DiLeonardi (University of Pittsburgh at Greensburg)
Chair: Manoj Singh Rana
Generative AI in Digital Humanities Education
Natasha Johnson (Carnegie Mellon University)
There Will Be Doughnuts: Playing with Generative AI Tools to Build Community
Katherine Furlong and Kate Tuley (Bucknell University)
Chair: Lauren Liebe
Playing Well with Others: Creating Sustainable Digital Projects through Collaborative Exploration
Linda Ballinger, Binky Lush, Dominique Luster, and Forough Yazdanpanah (Penn State University Libraries)
Discovery Research and Digital Archives in Teaching Renaissance Drama
Maria Doyle (University of West Georgia)
Locke Anthology 2.0
Zach Schleger (Penn State Behrend)
Chair: Zach Whalen
The Universe Peoples: Interrogating Mediated Communication of a Symptomatic Deep Ecology via OReilly’s Everything
Jerald Lim (University of Utah)
Teaching Ancient Chinese History Through Playing NationWar: Chronicles
Shu Wan (University at Buffalo)
Playing with/in Generative Narratives: Mapping Figures and Figura in Julio Cortázar’s Hopscotch
Justin Carpenter (University of Utah)
Chair: Elisa Beshero-Bondar
German cursive and the promise of AI: Transcribing culinary manuscripts and having fun recreating old recipes
Jason A. Reuscher (Penn State Libraries)
Preserving Palates, Cultivating Connections: Bridging Cultural, Culinary Heritages and Digital Pedagogies
Teresa Lobalsamo and Dellannia Segreti (University of Toronto Mississauga)
Chair: Kris Kelly
Black Ludology: Theorizing Play in Black Literature
Austin Anderson (Howard University)
Virtual Reality in Narratives and Narratives as Virtual Reality in a LitRPG: Immersiveness and the Augmented Human in Ernest Cline’s Ready Player One
Manoj Singh Rana and Dr. Arnapurna Rath (Indian Institute of Technology Gandhinagar)
Environmental Ethics through a Game of Non-mastery in the novel 'The Overstory.'
Sayan Bhattacharyya (Yale University)