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main.c
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#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <conio.h>
#include <time.h>
#include <windows.h>
typedef struct score{
char PlayerName[30];
int parameters[3];
} score;
typedef struct save{
char PlayerName[30];
int lost;
int parameters[3];
int Q_number;
int NumConst;
char EndQuestions[100];
struct questions* Q_list;
} save;
typedef struct questions{
int count;
char Question[200];
char Answer1[200];
int result1[3];
char Answer2[200];
int result2[3];
int time;
struct questions* next;
} questions;
int NameSearch(char* PlayerName){
FILE* NAMES = fopen(".\\NAMES.txt", "r");
char tmp[30];
while(1){
fscanf(NAMES, "%s", tmp);
if(strcmp(tmp, PlayerName) == 0){
return 1;
}
char c = (char)fgetc(NAMES);
if(c == EOF){
break;
}
fseek(NAMES, -1, SEEK_CUR);
}
return 0;
}
int compare(const void* b,const void* a){
if(((score*)a)->parameters[0] > ((score*)b)->parameters[0]){
return 1;
} else if (((score*)a)->parameters[0] < ((score*)b)->parameters[0]){
return -1;
} else {
if(((score*)a)->parameters[1] > ((score*)b)->parameters[1]){
return 1;
} else if(((score*)a)->parameters[1] < ((score*)b)->parameters[1]){
return -1;
} else {
if(((score*)a)->parameters[2] > ((score*)b)->parameters[2]){
return 1;
} else if(((score*)a)->parameters[2] < ((score*)b)->parameters[2]){
return -1;
} else {
return 0;
}
}
}
}
void PrintString(char* a){
for (int i = 0; a[i] != '\0'; ++i) {
printf("%c", a[i]);
Sleep(35);
}
}
void show_Q(questions* Q){
PrintString(Q->Question);
printf("\n[1] ");
PrintString(Q->Answer1);
puts("");
printf("[2] ");
PrintString(Q->Answer2);
puts("");
printf(">");
}
save* start_save(save* sv, char PlayerName[], int Q_number, questions* Q_list){
sv = (save*)malloc(sizeof(save));
strcpy(sv->PlayerName, PlayerName);
for (int i = 0; i < 3; ++i) {
sv->parameters[i] = 50;
}
sv->lost = 0;
sv->Q_number = sv->NumConst = Q_number;
int k;
for (k = 0; k < Q_number; ++k) {
sv->EndQuestions[k] = '3';
}
sv->EndQuestions[k] = '\0';
sv->Q_list = Q_list;
questions* current = sv->Q_list;
for (int j = 0; current != NULL; ++j) {
current->time = 3;
current = current->next;
}
return sv;
}
void save_game(save* sv, int lost){
if(NameSearch(sv->PlayerName) == 0) {
FILE *SaveNames = fopen(".\\NAMES.txt", "a");
fprintf(SaveNames, "%s\n", sv->PlayerName);
fclose(SaveNames);
}
char address[200] = {".\\"};
strcat(address, sv->PlayerName);
sv->lost = lost;
FILE* SaveGame = fopen(address, "wb");
fwrite(sv, sizeof(save), 1, SaveGame);
fclose(SaveGame);
}
int deleteNode(questions** head_ref, questions* current){
if (*head_ref == NULL) {
return 0;
}
questions* temp = *head_ref;
if (current == *head_ref)
{
*head_ref = temp->next;
free(temp);
return 1;
}
for (int i=0; temp!=NULL && (temp->next != current); i++) {
temp = temp->next;
}
if (temp == NULL || temp->next == NULL) {
return 0;
}
questions* next = temp->next->next;
free(temp->next);
temp->next = next;
return 1;
}
void print_para(int parameters[]){
printf("People: %d Court: %d Treasury: %d\n", parameters[0], parameters[1], parameters[2]);
}
int menu(){
printf("\t\t1)New Game 2)Continue 3)ScoreBoard 4)Question Maker\n\n>");
char c = (char)getch();
if(c == '1'){
return 1;
} else if(c == '2'){
return 2;
} else if(c == '3'){
return 3;
} else if(c == '4'){
return 4;
} else {
return 0;
}
}
questions* create_list(char address[200], int p){
FILE* Q = fopen(address, "r");
questions* nn = NULL;
if(Q == NULL){
printf("Can't open this file!!!\n");
return nn;
}
nn = (questions*)malloc(sizeof(questions));
nn->count = p;
fgets(nn->Question, 200, Q);
fgets(nn->Answer1, 200, Q);
for (int i = 0; i < 3; ++i) {
fscanf(Q, "%d", &nn->result1[i]);
}
fgetc(Q);
fgets(nn->Answer2, 200, Q);
for (int i = 0; i < 3; ++i) {
fscanf(Q, "%d", &nn->result2[i]);
}
nn->time = 3;
nn->next = NULL;
return nn;
}
questions* Q_to_List(){
questions* start = NULL;
FILE* NAMES = fopen(".\\Project-Files\\CHOICES.txt", "r");
if(NAMES == NULL){
printf("Can't open this file!!!!!\n");
return start;
}
int p = 0;
char temp1[20];
char address1[100] = {".\\Project-Files\\"};
fgets(temp1, 20, NAMES);
temp1[strlen(temp1)-1] = '\0';
strcat(address1, temp1);
start = create_list(address1, p);
questions* current = start;
p++;
while (1){
char temp[20];
char address[100] = {".\\Project-Files\\"};
fgets(temp, 20, NAMES);
if(temp[strlen(temp)-1] == '\n') {
temp[strlen(temp) - 1] = '\0';
}
strcat(address, temp);
current->next = create_list(address, p);
char c = (char)fgetc(NAMES);
current = current->next;
if(c == EOF){
break;
}
fseek(NAMES, -1, SEEK_CUR);
p++;
}
return start;
}
void game(save* sv){
srand(time(NULL));
while(1) {
questions *current;
int which, i = 0;
while(1) {
which = rand() % sv->NumConst;
if(sv->EndQuestions[which] == '0'){
continue;
}
current = sv->Q_list;
while(current->count != which){
i++;
current = current->next;
}
break;
}
system("cls");
/*questions* showtime = sv->Q_list;
printf("%d\n", which);
for (; showtime != NULL; showtime = showtime->next) {
printf("%d ", showtime->time);
}
puts("");
puts(sv->EndQuestions);
printf("%d", sv->Q_number);
puts("");*/
print_para(sv->parameters);
show_Q(current);
char ans = (char) getchar();
getchar();
if (ans == '1') {
for (int k = 0; k < 3; ++k) {
sv->parameters[k] += current->result1[k];
}
for (int j = 0; j < 3; ++j) {
if (sv->parameters[j] >= 100){
sv->parameters[j] = 100;
}
}
current->time--;
sv->EndQuestions[which]--;
if(current->time == 0){
deleteNode(&sv->Q_list, current);
sv->Q_number--;
}
system("cls");
print_para(sv->parameters);
} else if (ans == '2') {
for (int k = 0; k < 3; ++k) {
sv->parameters[k] += current->result2[k];
}
for (int j = 0; j < 3; ++j) {
if (sv->parameters[j] >= 100){
sv->parameters[j] = 100;
}
}
current->time--;
sv->EndQuestions[which]--;
if(current->time == 0){
deleteNode(&sv->Q_list, current);
sv->Q_number--;
}
system("cls");
print_para(sv->parameters);
} else {
printf("\nAre you want to save your progress? [y/n]");
char key = (char) getch();
if (key == 'y') {
save_game(sv, 0);
}
break;
}
if(sv->parameters[0] < 15 || sv->parameters[1] < 15 || sv->parameters[2] < 15){
system("color 4f");
} else {
system("color Af");
}
double avg = 0;
for (int j = 0; j < 3; ++j) {
avg += sv->parameters[j];
}
avg /= 3;
if((sv->parameters[0] <= 0 || sv->parameters[1] <= 0 || sv->parameters[2] <= 0) || (avg < 10)){
printf("GAME OVER\n");
printf("\nAre you want to save your progress? [y/n]");
char key = (char) getch();
if (key == 'y') {
save_game(sv, 1);
}
break;
}
if(sv->Q_number == 0){
sv->Q_number = sv->NumConst;
sv->Q_list = Q_to_List();
int j;
for (j = 0; j < sv->NumConst; ++j) {
sv->EndQuestions[j] = '3';
}
sv->EndQuestions[j] = '\0';
questions* refind = sv->Q_list;
for (; refind != NULL; refind = refind->next) {
refind->time = 3;
}
}
}
}
save* load_game(char PlayerName[]){
save* sv;
sv = (save*)malloc(sizeof(save));
char address[200] = {".\\"};
strcat(address, PlayerName);
FILE* ld = fopen(address, "rb");
if (ld == NULL){
printf("There is no save with that name!!!\n");
sv = NULL;
return sv;
}
fread(sv, sizeof(save), 1, ld);
sv->Q_list = Q_to_List();
questions* current = sv->Q_list;
if(sv->lost == 1){
sv->Q_number = sv->NumConst;
for (int j = 0; j < sv->NumConst; ++j) {
current->time = 3;
}
for (int k = 0; k < sv->NumConst; ++k) {
sv->EndQuestions[k] = '3';
}
for (int i = 0; i < 3; ++i) {
sv->parameters[i] = 50;
}
} else {
for (int i = 0; current != NULL; ++i) {
current->time = sv->EndQuestions[i] - 48;
current = current->next;
}
int k = 0;
for (int l = 0; l < sv->NumConst; ++l) {
if (sv->EndQuestions[l] == '0'){
k++;
}
}
for (int j = 0; j < k; ++j) {
questions* tmp = sv->Q_list;
while(tmp != NULL){
if(tmp->time == 0){
deleteNode(&sv->Q_list, tmp);
break;
}
tmp = tmp->next;
}
}
}
return sv;
}
void scoreboard(){
FILE* NAMES = fopen(".\\NAMES.txt", "r");
score* LIST = (score*)malloc(sizeof(score));
int i = 0;
while(1){
char PlayerName[30];
char address[200] = {".\\"};
fscanf(NAMES, "%s", PlayerName);
int x = strlen(PlayerName);
strcat(address, PlayerName);
FILE* player = fopen(address, "rb");
save* sv;
sv = (save*)malloc(sizeof(save));
fread(sv, sizeof(save), 1, player);
strcpy(LIST[i].PlayerName, sv->PlayerName);
for (int j = 0; j < 3; ++j) {
LIST[i].parameters[j] = sv->parameters[j];
}
char c = (char)fgetc(NAMES);
if(c == EOF){
break;
}
i++;
LIST = (score*)realloc(LIST, (i+1)*sizeof(score));
fseek(NAMES, -1, SEEK_CUR);
}
qsort(LIST, i, sizeof(score), compare);
printf("-----------------------------\n");
for (int k = 0; k < i && k < 10; ++k) {
printf("|%d) ", (k+1));
printf("%s", LIST[k].PlayerName);
for (int j = 0; j < (10-strlen(LIST[k].PlayerName)); ++j) {
printf(" ");
}
for (int l = 0; l < 3; ++l) {
printf("%2d ", LIST[k].parameters[l]);
}
puts("");
}
printf("-----------------------------\n");
printf("Press any key...");
char c = (char)getch();
}
void QMaker(){
FILE* NAMES = fopen(".\\Project-Files\\CHOICES.txt", "a+");
char address[50] = {".\\Project-Files\\"};
printf("Please enter your Question name: ");
fseek(NAMES, 0, SEEK_END);
char Name[50];
gets(Name);
strcat(address, Name);
strcat(address, ".txt");
fprintf(NAMES, "\n%s.txt", Name);
fclose(NAMES);
FILE* new_Q = fopen(address, "w");
char tmp[100];
printf("Enter your question: ");
gets(tmp);
fprintf(new_Q, "%s\n", tmp);
for (int i = 0; i < 2; ++i) {
printf("Enter your %d answer: ", i+1);
gets(tmp);
fprintf(new_Q, "%s\n", tmp);
printf("Enter your People parameter impact: ");
int para;
scanf("%d", ¶);
fprintf(new_Q, "%d\n", para);
printf("Enter your Court parameter impact: ");
scanf("%d", ¶);
fprintf(new_Q, "%d\n", para);
printf("Enter your Treasury parameter impact: ");
scanf("%d", ¶);
fprintf(new_Q, "%d\n", para);
getchar();
}
fseek(NAMES, 0, SEEK_END);
fclose(new_Q);
printf("Your Question is added!!!\nPress any key...");
getch();
}
int main() {
system("color Af");
char PlayerName[30];
PrintString("\t\t\t***Welcome to EMPEROR game***\n\n");
Sleep(1000);
while(1) {
system("cls");
int key = menu();
system("cls");
if (key == 1) {
questions* Q_list = Q_to_List();
int Q_number = 0;
for(questions* current = Q_list; current != NULL; Q_number++){
current = current->next;
}
printf("\nPlease enter your name:\n>");
gets(PlayerName);
save *first_game = NULL;
first_game = start_save(first_game, PlayerName, Q_number, Q_list);
game(first_game);
break;
} else if(key == 2){
printf("\nPlease enter your name:\n>");
gets(PlayerName);
save *old_game = load_game(PlayerName);
if (old_game != NULL) {
game(old_game);
break;
}
} else if(key == 3){
scoreboard();
} else if(key == 4){
QMaker();
}
}
return 0;
}