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ServerToClientMessaging_C.java
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ServerToClientMessaging_C.java
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import java.io.*;
import java.net.*;
class ServerToClientMessaging_C
{
public static void main(String args[])
{
int port;
String ip;
Socket socket;
String inMessage;
//port=Integer.parseInt(args[1]);
//ip=args[0];
port=8080;
ip="127.0.0.1";
try
{
socket=new Socket(ip,port);
System.out.println("Connected to Server : "+socket.getRemoteSocketAddress());
BufferedReader xxx=new BufferedReader(new InputStreamReader(socket.getInputStream()));
inMessage=xxx.readLine();
if(inMessage==null)
throw new SocketException();
while(!(inMessage.equalsIgnoreCase("_|_")))
{
System.out.println(inMessage);
inMessage=xxx.readLine();
if(inMessage==null)
throw new SocketException();
}
System.out.println("The Server booted you!");
socket.close();
}
catch(SocketException e)
{
System.out.println("RIP server!");
System.exit(0);
}
catch(IOException e)
{
System.out.println("IOException occurred!");
e.printStackTrace();
}
catch(Exception e)
{
e.printStackTrace();
}
}
}