Auto compelte with function parens? #1390
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Just checking to make sure I haven't missed a setting (I looked) to include open/close parens when completing a function name. The game engine I'm working with returns everything as but it doesn't include them with the completion key (tab). Thankfully, the language server does tell me something is missing. I'll open an issue if this is an enhancement request. Just want to make sure that's the route to go.
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Have you tried setting This may fill in the parentheses for you. In my experience, setting it to |
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Have you tried setting
"Lua.completion.callSnippet": "Replace"
This may fill in the parentheses for you. In my experience, setting it to
disable
only completes the function name, enabling the snippets should autocomplete the parameters as well, if any.