VectorInput is insanely slow. Am I doing something wrong...? #1363
jamiebullock
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I'm using Essentia in streaming mode, using the C++ API.
If I feed my network with an
EasyLoader
, loading a 45 second WAV file, it takes less than a second to compute all the features.However, if I load the the WAV into memory (
std::vector<Real>
) and then use aVectorInput<Real>
to feed my network, it takes over 60 seconds to compute the features!The networks are of the form:
It just gets slower as I add more nodes the network, whereas
EasyLoader
is almost instant.Any ideas?
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