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ClientSide Scripting #117

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Segfaultd opened this issue Feb 13, 2025 · 0 comments
Open

ClientSide Scripting #117

Segfaultd opened this issue Feb 13, 2025 · 0 comments
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@Segfaultd
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Segfaultd commented Feb 13, 2025

Introduction

  1. We need to implement FileTransfer protocol from server to client with binary blobs scripts
  2. We need to load the client scripting engine with minimal modules loaded (disabled network / filesystem etc...)
  3. We need a JSON payload transfer protocol for client <=> server communication

Exposed Features

  • Ultralight JS callbacks / events
  • Game native GUI methods
  • Game native nativation methods
  • Game native blips methods
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