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README.md

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</p>
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Godot PostgreSQL Client is a GDscript script / class that allows you to connect to a Postgres backend and run SQL commands there. It is able to send data and receive it from the backend. Useful for managing player user data on a multiplayer game, by saving a large amount of data on a dedicated Postgres server from GDscript.
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The class is written in pure GDScript which allows it not to depend on GDNative. This makes it ultra portable for many platforms. You can see a taste of using the Postgresql connector for Godot 4.0 in the "Helloworld.gd" file.
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The class is written in pure GDScript which allows it not to depend on GDNative. This makes it ultra portable for many platforms. You can see a taste of using the Postgresql connector for Godot 3.0 in the "Helloworld.gd" file.
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There are still some minor features to add but now the script is ready for production.
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<a href="https://youtu.be/4GgevRacFkY"><img src="https://img.youtube.com/vi/4GgevRacFkY/0.jpg" alt="Tuto"></a>
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</p>
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You must use version 4.x.
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You must use version 3.x.
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FREQUENTLY ASKED QUESTIONS
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